GhitaPomozok

MD
80 matches tracked 57 matches in 30 days
Last updated:

How does GhitaPomozok play?

Rating 1.02 (from 58 matches) K/R 0.77 ADR 83.2 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58% on level 8
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 64%
Rating spread from 58 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 10% very weak below 0.75 26%
Player type
Hits the head
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1 pp better than 33%
Opening duels won 46%−4 pp better than 14%

Clutch

Average
Last one alive
Clutch 1v1 won 38%0 pp level
Clutch 1v2 won 27%+5 pp better than 83%
Clutch kills per match 1.70.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+5 pp better than 76%
AWP share of kills 1%−9 pp better than 7%
K/D 1.07+0.07 better than 76%
Pistol kills per match 2.1
Knife kills 3 in 80 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 13.9%+0.8 pp better than 69%
Rounds with 3K 4.5%+0.6 pp better than 76%
MVPs per match 2.5+0.3 better than 80%
4Ks and aces 17x 4K, 0 aces in 74 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 30%−5 pp better than 18%
Utility damage per round 2.4−1.8 better than 9%
Enemies flashed per round 0.12−0.16 better than 11%
Rounds with a death 72%0 pp level

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: August 2026 with 0.88.

Patterns

From the last 80 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −46 ELO
24 matches · 38% wins
On Mirage −45 ELO
23 matches · 52% wins
Between 18:00 and 24:00 −48 ELO, win rate 40%

GhitaPomozok loses the most ELO in match 1 of the day: −46 ELO, 38% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Anubis
  2. Most kills in a match: 30 · Ancient
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
52% better than 53%
0.72 better than 45%
79.4 better than 49%
0.95 better than 26%
47% of 114 duels better than 28%
45% of 11 situations better than 70%
Anubis15
40% better than 19%
0.71 better than 37%
79.5 better than 44%
1.08-
35% of 54 duels better than 2%
33% of 15 situations better than 38%
Cache12
58% -
0.86 -
93.5 -
1.17-
53% of 51 duels -
46% of 13 situations -
Dust 210
30% -
0.74 -
76.8 -
0.84-
48% of 40 duels -
14% of 7 situations -
Nuke8
38% -
0.80 -
87.4 -
1.06-
53% of 38 duels -
50% of 4 situations -
Ancient7
29% -
0.72 -
74.4 -
0.98-
38% of 34 duels -
75% of 4 situations -
Inferno4
75% -
0.98 -
100.6 -
1.21-
50% of 16 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How GhitaPomozok plays

Across 80 matches GhitaPomozok averages K/R 0.77 and ADR 83.2; the rating across the 58 rated matches is 1.02. Biggest strength: Headshot rate at 52%. That is better than 76% of players on level 8. Most room to improve: Utility damage per round at 2.4. That is better than only 9% of players on level 8. On average 17.1 kills per match, 52% of them headshots. The strongest map is Cache with a 58% win rate in 12 matches. In 24 of 58 matches the rating was 1.10 or higher (41%), in 21 it was below 0.90. In 74 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: September 2026 at 1.07. GhitaPomozok loses the most ELO in match 1 of the day (−46 ELO, win rate 38%). Last 30 days: 57 matches, win rate 42%, ELO balance −128.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.