GaBi-

Brazil
FACEIT verified 133 matches tracked 10 matches in 30 days
ELO ▲ 75
2,747
30-day peak: 2,797
Rank SA ▼ 81 places
#431
BR #301 in BR
30 days · prev. #350 · best #347
Last updated:

How does GaBi- play?

Rating 1.01 (from 83 matches) K/R 0.67 ADR 73.8 from 133 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 83 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 10% weak 0.75 to 0.89 23% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 6%
Opening duels won 44%−7 pp · Ø 51% better than 4%

Clutch

Average
Last one alive

26% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 26%−12 pp · Ø 38% better than 4%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 94%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 56%+5 pp · Ø 51% better than 79%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.97−0.06 · Ø 1.03 better than 20%
Pistol kills per match 2.0 from the last 131

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 13.4%+0.2 pp · Ø 13.2% better than 44%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 37%
MVPs per match 1.9−0.4 · Ø 2.3 better than 7%
4Ks and aces 8x 4K, 1 ace in 50 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.31).

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 41%
Enemies flashed per round 0.40+0.09 · Ø 0.31 better than 77%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Headshots +3 pp, Win rate +3 pp, ELO +168
= Stayed the same
ADR at 72.9
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.78
FebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.68 (at the start 0.63). Clearly below the average (0.74).

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −143 ELO
33 matches · 36% win rate
In match 1 of the day −47 ELO
53 matches · 42% win rate

GaBi- loses the most ELO on Dust 2: −143 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 1.78 · Mirage
  3. Most kills in a match: 25 · Mirage

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
54% better than 57%
0.67 better than 16%
74.4 better than 17%
0.98 better than 29%
45% of 96 duels better than 15%
27% of 30 situations better than 19%
Dust 233
36% better than 6%
0.65 better than 10%
72.4 better than 10%
0.99 better than 28%
43% of 72 duels better than 8%
27% of 15 situations better than 20%
Ancient19
63% better than 83%
0.71 better than 31%
78.0 better than 30%
1.08-
57% of 49 duels better than 78%
67% of 6 situations better than 96%
Anubis14
71% -
0.67 -
69.8 -
1.01-
53% of 34 duels -
55% of 11 situations -
Inferno5
40% -
0.66 -
74.0 -
0.80-
50% of 16 duels -
0% of 3 situations -
Cache3
100% -
0.83 -
85.0 -
1.30-
30% of 10 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How GaBi- plays

Across 133 matches GaBi- averages K/R 0.67 and ADR 73.8; the rating across the 83 rated matches is 1.01. Biggest strength: Headshot rate at 56%, better than 79% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 44%, better than only 4% of level 10 · 2,500-2,749 ELO players. Averages 14.2 kills per match with 56% headshots. The strongest map is Anubis with a 71% win rate in 14 matches. In 37 of 83 matches the rating was 1.10 or higher (45%), in 38 it was below 0.90. In 50 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: September 2026 at 1.14. GaBi- loses the most ELO on Dust 2 (−143 ELO, win rate 36%). Things go best on Mirage (+281 ELO, win rate 54%). Match no. 3 of the day goes best: 71% win rate, +273 ELO. Improved over the last three months: K/R +0.05, Headshots +3 pp, Win rate +3 pp, ELO +168. Unchanged in recent months: ADR at 72.9. Last 30 days: 10 matches, win rate 60%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.