GUIADOpDEUS

Brazil
220 matches tracked 35 matches in 30 days
ELO ▼ 130
2,041
30-day peak: 2,171
Rank SA ▼ 1,798 places
#5,718
BR #2,501 in BR
30 days · prev. #3,920 · best #3,920
Last updated:

How does GUIADOpDEUS play?

Rating 1.01 K/R 0.72 ADR 79.5 from 220 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 220 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 47%−4 pp · Ø 51% better than 20%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so slightly above the average (50%).

Headshot rate 52%+2 pp · Ø 50% better than 65%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 1.00−0.02 · Ø 1.02 better than 42%
Pistol kills per match 3.0
Knife kills 5 in 220 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.3%).

2K rounds 12.6%−0.7 pp · Ø 13.3% better than 30%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 26x 4K, 2 aces in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.2).

Utility hit rate 31%−5 pp · Ø 36% better than 23%
Utility damage per round 5.6+1.4 · Ø 4.2 better than 81%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 70%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 52%, Win rate at 48%
▼ Got worse
K/R −0.05, Rating −0.06, ADR −5.6, ELO −90

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.71 (at the start 0.76). Just below the average (0.73).

Patterns

From the last 220 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −127 ELO
61 matches · 46% win rate
On Ancient −4 ELO
35 matches · 40% win rate
Between 6:00 and 12:00 +1 ELO, win rate 32%
On Saturdays −125 ELO, win rate 41%

GUIADOpDEUS loses the most ELO on Mirage: −127 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Anubis
  2. Highest rating in a match: 2.67 · Ancient
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 220 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 274
55% better than 61%
0.73 better than 47%
80.2 better than 47%
1.04 better than 54%
45% of 229 duels better than 21%
39% of 56 situations better than 53%
Mirage61
46% better than 30%
0.72 better than 42%
80.5 better than 51%
0.97 better than 30%
49% of 264 duels better than 41%
20% of 15 situations better than 9%
Ancient35
40% better than 14%
0.72 better than 40%
80.0 better than 44%
1.01 better than 43%
51% of 147 duels right on the average
37% of 19 situations better than 48%
Anubis19
63% better than 82%
0.78 better than 71%
82.3 better than 62%
1.08 better than 68%
54% of 78 duels better than 69%
22% of 9 situations better than 14%
Cache12
50% -
0.65 -
66.9 -
0.93-
41% of 39 duels -
40% of 10 situations -
Nuke8
25% -
0.71 -
79.8 -
0.95-
50% of 28 duels -
75% of 4 situations -
Vertigo6
33% -
0.65 -
74.7 -
0.85-
67% of 21 duels -
0% of 3 situations -
Inferno5
40% -
0.72 -
77.6 -
1.05-
36% of 14 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How GUIADOpDEUS plays

Across 220 matches GUIADOpDEUS averages K/R 0.72, ADR 79.5 and a rating of 1.01. Biggest strength: Utility damage per round at 5.6, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 52% headshots. The strongest map is Anubis with a 63% win rate in 19 matches. In 79 of 220 matches the rating was 1.10 or higher (36%), in 77 it was below 0.90. In 143 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: July 2026 at 1.05. GUIADOpDEUS loses the most ELO on Mirage (−127 ELO, win rate 46%). Things go best in match 2 of the day (−51 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, −51 ELO. Got weaker: K/R −0.05, Rating −0.06, ADR −5.6, ELO −90. Unchanged in recent months: Headshots at 52%, Win rate at 48%. Last 30 days: 35 matches, win rate 51%, net ELO −77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.