FrEeZ5TyLe

Sweden
On FACEIT since 2019 41 matches tracked 15 matches in 30 days
ELO
2,141
Rank EU
#156,752
SE #4,028 in SE
Last updated:

How does FrEeZ5TyLe play?

Rating 1.01 K/R 0.70 ADR 77.5 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 41 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 17% weak 0.75 to 0.89 12% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 36%

Clutch

Average
Last one alive

7% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 7%−14 pp · Ø 21% better than 1%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (50%).

Headshot rate 41%−9 pp · Ø 50% better than 9%
AWP share of kills 7%−4 pp · Ø 11% better than 43%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

1.7 MVPs per match and so well below the average (2.3).

2K rounds 12.9%−0.4 pp · Ø 13.3% better than 38%
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 94%
MVPs per match 1.7−0.6 · Ø 2.3 better than 2%
4Ks and aces 0x 4K, 0 aces in 21 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 53%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 34%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.12, ADR +6.5, Win rate +17 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: September 2026 with 0.83. Last 3 months: 0.74 (at the start 0.67). Just above the average (0.73).

Patterns

Soon this shows where FrEeZ5TyLe loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Anubis with 11 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 26 · Ancient
  3. Highest rating in a match: 1.91 · Cache

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis11
73% -
0.71 -
77.5 -
1.03-
46% of 50 duels -
75% of 8 situations -
Mirage9
44% -
0.68 -
75.8 -
0.96-
43% of 30 duels -
29% of 7 situations -
Ancient7
71% -
0.68 -
75.9 -
1.00-
50% of 30 duels -
14% of 7 situations -
Cache6
50% -
0.68 -
71.9 -
1.02-
35% of 17 duels -
50% of 2 situations -
Dust 26
50% -
0.81 -
89.4 -
1.14-
46% of 26 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FrEeZ5TyLe plays

Across 41 matches FrEeZ5TyLe averages K/R 0.70, ADR 77.5 and a rating of 1.01. Biggest strength: Deaths per round at just 66% (lower is better), better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 41%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 41% headshots. In 19 of 41 matches the rating was 1.10 or higher (46%), in 15 it was below 0.90. Best month by rating: September 2026 at 1.18. Improved over the last three months: K/R +0.07, Rating +0.12, ADR +6.5, Win rate +17 pp. Got weaker: Headshots −3 pp. Last 30 days: 15 matches, win rate 73%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.