FatMonster3

Poland
40 matches tracked
Last updated:

How does FatMonster3 play?

K/R 0.71 ADR 72.5 from 40 matches
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average.
AWPer
better than most on level 6 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 66%
Opening duels won 51%+1 pp better than 64%

Clutch

Weakness
Last one alive
Clutch 1v1 won 27%−12 pp better than 8%
Clutch 1v2 won 15%−7 pp better than 16%
Clutch kills per match 1.6−0.1 better than 51%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 40%−5 pp better than 24%
AWP share of kills 34%+23 pp better than 98%
K/D 1.09+0.11 better than 89%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds
Rounds with 2K 13.5%+0.6 pp better than 67%
Rounds with 3K 2.3%−1.5 pp better than 3%
MVPs per match 2.0−0.2 better than 33%
4Ks and aces 2x 4K, 0 aces in 37 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 9%
Utility damage per round 1.4−2.7 better than 3%
Enemies flashed per round 0.09−0.17 better than 8%
Rounds with a death 65%−8.0 pp better than 99%

Patterns

From the last 40 matches, each row based on 20+ matches.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Dust 2
  2. Most kills in a match: 26 · Ancient

Maps in detail

from the last 40 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage15
67% better than 95%
0.80 better than 85%
81.3 better than 66%
-
64% of 70 duels better than 98%
50% of 10 situations better than 82%
Cache5
20% –
0.61 –
62.8 –
-
43% of 23 duels –
33% of 3 situations –
Dust 25
40% –
0.60 –
65.7 –
-
48% of 31 duels –
0% of 1 situations –
Anubis4
75% –
0.67 –
64.0 –
-
56% of 18 duels –
33% of 3 situations –
Inferno4
25% –
0.68 –
66.8 –
-
39% of 18 duels –
0% of 3 situations –
Nuke4
50% –
0.58 –
60.7 –
-
42% of 12 duels –
0% of 3 situations –
Ancient3
100% –
0.81 –
88.4 –
-
45% of 20 duels –
0% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How FatMonster3 plays

Biggest strength: Rounds with a death at 65%. That is better than 99% of players on level 6. Most room to improve: Utility damage per round at 1.4. That is better than only 3% of players on level 6. On average 15.5 kills per match, 40% of them headshots. In 37 matches with detailed stats: 2 4Ks and 0 aces.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.