FC777

USA
71 matches tracked
ELO
2,062
Peak across the last 71 matches: 2,062
Rank NA ▲ 763 places
#6,293
US #4,629 in US
30 days · prev. #7,056 · best #5,836
Last updated:

How does FC777 play?

Rating 0.98 (from 49 matches) K/R 0.74 ADR 81.8 from 71 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 49 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 24% very weak below 0.75 18%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).

Level 9

Compared with 1,691 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

53% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 53%+14 pp · Ø 39% better than 98%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 3%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 4%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just above the average (49%).

Headshot rate 50%+1 pp · Ø 49% better than 61%
AWP share of kills 11%+1 pp · Ø 10% better than 61%
K/D 1.00−0.02 · Ø 1.02 better than 46%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so slightly above the average (13.4%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 70%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 32%
4Ks and aces 3x 4K, 1 ace in 32 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.28).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 33%
Enemies flashed per round 0.44+0.16 · Ø 0.28 better than 87%
Deaths per round 74%+2 pp · Ø 72% better than 28%

Progress

One value per month, dashed line is the level 9 average
Whether FC777 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 43 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.72
DecJanFebMarAprMayJunJulAugSepOct

Patterns

From the last 71 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Ancient
  2. Highest rating in a match: 2.01 · Dust 2
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 71 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
56% better than 71%
0.74 better than 56%
83.7 better than 71%
1.02 better than 52%
50% of 118 duels right on the average
45% of 11 situations better than 72%
Mirage18
61% better than 84%
0.75 better than 60%
78.7 better than 44%
0.98-
54% of 98 duels better than 71%
44% of 9 situations better than 70%
Inferno8
38% -
0.69 -
75.7 -
0.66-
59% of 37 duels -
50% of 8 situations -
Ancient7
57% -
0.76 -
88.3 -
1.12-
61% of 28 duels -
50% of 4 situations -
Nuke6
50% -
0.73 -
82.7 -
0.99-
38% of 24 duels -
33% of 3 situations -
Anubis5
60% -
0.72 -
85.3 -
0.96-
52% of 31 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FC777 plays

Across 71 matches FC777 averages K/R 0.74 and ADR 81.8; the rating across the 49 rated matches is 0.98. Biggest strength: Clutch 1v1 won at 53%, better than 98% of level 9 players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 9 players. Averages 16.0 kills per match with 50% headshots. The strongest map is Mirage with a 61% win rate in 18 matches. In 17 of 49 matches the rating was 1.10 or higher (35%), in 21 it was below 0.90. In 32 matches with detailed stats: 3 4Ks and 1 ace. Things go best on Dust 2 (+5 ELO, win rate 56%). Match no. 1 of the day goes best: 63% win rate, −50 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.