FBGOD

Russia
On FACEIT since 2015 236 matches tracked 14 matches in 30 days
Last updated:

How does FBGOD play?

Rating 1.07 (from 137 matches) K/R 0.76 ADR 82.4 from 236 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64% on level 10
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with at least a normal rating (0.90 and up). 69%
Rating spread from 137 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 23% normal 0.90 to 1.09 25% weak 0.75 to 0.89 8% very weak below 0.75 23%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (211 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 73%
Opening duels won 52%+1 pp better than 56%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−4 pp better than 31%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.4−0.2 better than 30%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+2 pp better than 64%
AWP share of kills 15%+4 pp better than 73%
K/D 1.08+0.05 better than 65%
Pistol kills per match 3.3
Knife kills 4 in 236 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.7%+0.4 pp better than 56%
Rounds with 3K 3.9%−0.2 pp better than 41%
MVPs per match 2.30.0 level
4Ks and aces 39x 4K, 13 aces in 211 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 46%
Utility damage per round 3.4−0.7 better than 31%
Enemies flashed per round 0.22−0.08 better than 29%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: September 2026 with 0.83.

Patterns

From the last 236 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day −48 ELO
30 matches · 37% wins
On Anubis −29 ELO
35 matches · 57% wins
Between 18:00 and 24:00 +6 ELO, win rate 47%
On Mondays −49 ELO, win rate 31%

FBGOD loses the most ELO in match 3 of the day: −48 ELO, 37% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.83 · Inferno
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 236 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
56% better than 64%
0.75 better than 56%
82.4 better than 59%
1.07 better than 60%
52% of 322 duels better than 54%
36% of 36 situations better than 44%
Mirage60
43% better than 18%
0.72 better than 39%
78.8 better than 39%
1.01 better than 41%
46% of 303 duels better than 21%
35% of 34 situations better than 40%
Anubis35
57% better than 67%
0.79 better than 73%
84.7 better than 69%
1.12 better than 75%
60% of 190 duels better than 89%
38% of 16 situations level
Ancient25
36% better than 7%
0.72 better than 36%
79.1 better than 37%
0.92 better than 12%
45% of 113 duels better than 16%
29% of 17 situations better than 30%
Cache18
67% -
0.89 -
92.5 -
1.24-
66% of 101 duels -
73% of 15 situations -
Nuke16
50% better than 30%
0.77 better than 51%
83.1 better than 52%
1.19-
51% of 71 duels better than 36%
33% of 6 situations better than 37%
Inferno10
50% -
0.84 -
87.8 -
1.10-
55% of 49 duels -
0% of 6 situations -
Vertigo4
100% -
0.80 -
79.8 -
1.44-
63% of 16 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FBGOD plays

Across 236 matches FBGOD averages K/R 0.76 and ADR 82.4; the rating across the 137 rated matches is 1.07. On average 16.6 kills per match, 53% of them headshots. The strongest map is Cache with a 67% win rate in 18 matches. In 61 of 137 matches the rating was 1.10 or higher (45%), in 42 it was below 0.90. In 211 matches with detailed stats: 39 4Ks and 13 aces. Best month by rating: October 2026 at 1.15. FBGOD loses the most ELO in match 3 of the day (−48 ELO, win rate 37%). Things go best from match 5 of the day (+29 ELO, win rate 59%). Last 30 days: 14 matches, win rate 50%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.