EzGame_17
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).
Compared with 1,166 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so just below the average (50%).
Clutch
Average30% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average44% headshots and so slightly below the average (46%).
Impact
AverageExactly 2 kills in 14.1% of rounds and so clearly above the average (13.1%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.74. Last 3 months: 0.73 (at the start 0.66). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.03. Last 3 months: 1.03 (at the start 0.91). Just above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 79.3. Last 3 months: 78.0 (at the start 70.0). Just below the average (79.6).
Share of headshot kills
Best month: July 2026 with 46%. Last 3 months: 44% (at the start 43%). Slightly below the average (46%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 51% (at the start 31%). Right on the average (51%).
Best month: October 2026 with 1,394. Last 3 months: 1,348 (at the start 1,355).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 46%.
Patterns
From the last 93 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
EzGame_17 loses the most ELO on Dust 2: −49 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Most kills in a match: 29 · Mirage
- Highest rating in a match: 1.73 · Mirage
Maps in detail
from the last 93 matchesCompared with players on the same level who have at least 15 matches on the map.
How EzGame_17 plays
Across 93 matches EzGame_17 averages K/R 0.71, ADR 75.7 and a rating of 1.00. Most room to improve: Utility hit rate at 29%, better than only 15% of level 7 players. Averages 15.5 kills per match with 44% headshots. The strongest map is Inferno with a 65% win rate in 17 matches. In 34 of 93 matches the rating was 1.10 or higher (37%), in 40 it was below 0.90. In 67 matches with detailed stats: 10 4Ks and 3 aces. Best month by rating: July 2026 at 1.03. EzGame_17 loses the most ELO on Dust 2 (−49 ELO, win rate 43%). Improved over the last three months: K/R +0.07, Rating +0.12, ADR +8.0, Win rate +20 pp. Unchanged in recent months: Headshots at 44%, ELO at 1,348. Last 30 days: 31 matches, win rate 48%, net ELO −70.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.