ExploreS

Turkey
On FACEIT since 2023 367 matches tracked 284 matches in 30 days
Last updated:

How does ExploreS play?

Rating 1.05 K/R 0.75 ADR 80.9 from 367 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 367 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Headshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 10,593 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 50%−1 pp · Ø 51% better than 31%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 46%+6 pp · Ø 40% better than 84%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 71%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (52%).

Headshot rate 60%+8 pp · Ø 52% better than 90%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.04−0.01 · Ø 1.05 better than 40%
Pistol kills per match 3.4
Knife kills 4 in 367 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 31%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 71%
MVPs per match 2.5+0.2 · Ø 2.3 better than 61%
4Ks and aces 78x 4K, 8 aces in 367 matches

Utility and deaths

Average
Nades, flashes and deaths

0.56 enemies flashed per round and so well above the average (0.32).

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 3.8−0.2 · Ø 4.0 better than 46%
Enemies flashed per round 0.56+0.24 · Ø 0.32 better than 96%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether ExploreS is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 367 matches, all from the last 3 months.

Kills per round (K/R)

0.74
SepOct

Patterns

From the last 367 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −27 ELO
75 matches · 44% win rate
On Mondays +96 ELO, win rate 47%

ExploreS loses the most ELO on Mirage: −27 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.21 · Dust 2
  2. Longest win streak: 9 wins in a row · Anubis
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 367 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2116
58% better than 68%
0.75 right on the average
80.2 better than 41%
1.06 right on the average
49% of 483 duels better than 33%
42% of 57 situations better than 59%
Mirage75
44% better than 15%
0.76 right on the average
82.0 better than 49%
1.04 better than 44%
50% of 335 duels better than 36%
48% of 42 situations better than 78%
Anubis70
59% better than 67%
0.75 right on the average
80.8 better than 46%
1.06 better than 52%
55% of 262 duels better than 66%
42% of 33 situations better than 59%
Cache51
71% better than 88%
0.79 better than 52%
84.9 better than 49%
1.14 better than 57%
53% of 192 duels better than 41%
57% of 23 situations better than 87%
Ancient25
52% better than 44%
0.72 better than 31%
78.6 better than 30%
0.98 better than 25%
39% of 108 duels better than 2%
36% of 11 situations better than 44%
Inferno18
28% better than 1%
0.69 better than 13%
76.4 better than 13%
0.93 better than 5%
57% of 99 duels better than 61%
64% of 11 situations better than 92%
Vertigo6
50% -
0.70 -
72.9 -
0.97-
44% of 25 duels -
100% of 1 situations -
Train3
67% -
0.78 -
83.4 -
1.12-
52% of 21 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ExploreS plays

Across 367 matches ExploreS averages K/R 0.75, ADR 80.9 and a rating of 1.05. Biggest strength: Headshot rate at 60%, better than 90% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 30%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 16.6 kills per match with 60% headshots. The strongest map is Cache with a 71% win rate in 51 matches. In 153 of 367 matches the rating was 1.10 or higher (42%), in 131 it was below 0.90. In 367 matches with detailed stats: 78 4Ks and 8 aces. ExploreS loses the most ELO on Mirage (−27 ELO, win rate 44%). Things go best on Anubis (+143 ELO, win rate 59%). Last 30 days: 284 matches, win rate 57%, net ELO +347.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.