Edga10

LT
On FACEIT since 2022 99 matches tracked 20 matches in 30 days
Last updated:

How does Edga10 play?

Rating 1.06 K/R 0.76 ADR 82.2 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 99 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
ClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

2,001-2,249 ELO

Compared with 1,723 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (50%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 59%+9 pp · Ø 50% better than 95%

Clutch

Average
Last one alive

58% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 58%+19 pp · Ø 39% better than 99%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 6%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so slightly above the average (1.00).

Headshot rate 51%+2 pp · Ø 49% better than 59%
AWP share of kills 15%+5 pp · Ø 10% better than 74%
K/D 1.06+0.06 · Ø 1.00 better than 63%
Pistol kills per match 3.1
Knife kills 5 in 99 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.3).

2K rounds 13.9%+0.8 pp · Ø 13.1% better than 65%
3K rounds 5.2%+1.3 pp · Ø 3.9% better than 89%
MVPs per match 3.1+0.8 · Ø 2.3 better than 98%
4Ks and aces 11x 4K, 1 ace in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

4.6 utility damage per round and so clearly above the average (4.2).

Utility hit rate 34%−2 pp · Ø 36% better than 41%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 62%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Edga10 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 70 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.78
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.85.

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +2 ELO, win rate 50%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Dust 2
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 5 wins in a row · Overpass

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
67% better than 93%
0.85 better than 91%
91.0 better than 91%
1.19 better than 90%
56% of 143 duels better than 75%
47% of 15 situations better than 74%
Mirage15
40% better than 13%
0.76 better than 61%
81.0 better than 52%
1.04 better than 54%
56% of 50 duels better than 78%
44% of 9 situations better than 68%
Ancient14
50% -
0.59 -
67.6 -
0.82-
46% of 56 duels -
17% of 6 situations -
Nuke12
58% -
0.71 -
81.2 -
0.99-
44% of 39 duels -
60% of 5 situations -
Cache8
50% -
0.87 -
90.9 -
1.24-
51% of 39 duels -
20% of 5 situations -
Anubis7
14% -
0.82 -
90.4 -
1.10-
65% of 26 duels -
50% of 4 situations -
Aim_rats5
80% -
0.67 -
70.2 -
1.11-
67% of 94 duels -
67% of 94 situations -
Vertigo5
60% -
0.81 -
82.4 -
1.13-
50% of 14 duels -
0% of 1 situations -
Inferno4
50% -
0.64 -
72.2 -
0.86-
38% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Edga10 plays

Across 99 matches Edga10 averages K/R 0.76, ADR 82.2 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 58%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 51% headshots. The strongest map is Dust 2 with a 67% win rate in 27 matches. In 39 of 99 matches the rating was 1.10 or higher (39%), in 37 it was below 0.90. In 70 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: July 2026 at 1.21. Things go best in match 2 of the day (+52 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, +52 ELO. Last 30 days: 20 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.