Echo_ment

Russia
45 matches tracked
Last updated:

How does Echo_ment play?

K/R 0.61 ADR 69.2 from 45 matches
better than most on level 10 midfield weaker than most

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−3 pp better than 15%
Opening duels won 45%−6 pp better than 8%

Clutch

Weakness
Last one alive
Clutch 1v1 won 19%−20 pp better than 1%
Clutch 1v2 won 19%−2 pp better than 33%
Clutch kills per match 1.3−0.3 better than 21%

Weapons and aim

Weakness
Where do the kills come from?
Headshot rate 44%−7 pp better than 16%
AWP share of kills 15%+4 pp better than 73%
K/D 0.82−0.21 better than 1%
Pistol kills per match 2.4

Impact

Weakness
Damage and big rounds
Rounds with 2K 10.6%−2.7 pp better than 2%
Rounds with 3K 3.3%−0.8 pp better than 17%
MVPs per match 1.9−0.4 better than 8%
4Ks and aces 6x 4K, 0 aces in 45 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 3.3−0.8 better than 29%
Enemies flashed per round 0.13−0.17 better than 9%
Rounds with a death 74%+3 pp better than 20%

Patterns

From the last 45 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Longest win streak: 3 wins in a row · Anubis

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
61% better than 82%
0.63 better than 7%
69.7 better than 6%
-
52% of 73 duels level
29% of 14 situations better than 22%
Ancient7
14% -
0.57 -
67.0 -
-
29% of 17 duels -
0% of 3 situations -
Dust 27
57% -
0.52 -
62.9 -
-
38% of 29 duels -
-
Anubis6
67% -
0.71 -
82.0 -
-
58% of 24 duels -
-
Inferno3
0% -
0.62 -
63.4 -
-
9% of 11 duels -
0% of 1 situations -
Nuke3
67% -
0.75 -
80.4 -
-
53% of 19 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Echo_ment plays

Most room to improve: K/D at 0.82. That is better than only 1% of players on level 10. On average 13.3 kills per match, 44% of them headshots. In 45 matches with detailed stats: 6 4Ks and 0 aces.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.