EMINEM2005

KG
On FACEIT since 2018 224 matches tracked 73 matches in 30 days
ELO ▲ 14
3,180
30-day peak: 3,280
Rank EU ▲ 201 places
#3,791
KG #12 in KG
30 days · prev. #3,992 · best #3,672
Last updated:

How does EMINEM2005 play?

Rating 1.04 K/R 0.74 ADR 81.6 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 224 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).

3,000-3,499 ELO

Compared with 6,792 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+1 pp · Ø 42% better than 70%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so just below the average (53%).

Headshot rate 52%−1 pp · Ø 53% better than 43%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.07+0.01 · Ø 1.06 better than 45%
Pistol kills per match 2.6
Knife kills 2 in 224 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).

2K rounds 13.8%+0.2 pp · Ø 13.6% better than 48%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 17%
MVPs per match 2.2−0.2 · Ø 2.4 better than 24%
4Ks and aces 25x 4K, 2 aces in 171 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 4.4+0.5 · Ø 3.9 better than 67%
Enemies flashed per round 0.28−0.04 · Ø 0.32 better than 37%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +5 pp
= Stayed the same
K/R at 0.74, Rating at 1.04, ADR at 81.5, Headshots at 52%
▼ Got worse
ELO −81

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.74 (at the start 0.75). Just below the average (0.75).

Patterns

From the last 224 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −209 ELO
33 matches · 39% win rate
In match 2 of the day −140 ELO
43 matches · 42% win rate
On Fridays −178 ELO, win rate 33%

EMINEM2005 loses the most ELO on Nuke: −209 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.07 · Ancient

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
49% better than 25%
0.72 better than 30%
82.2 better than 49%
1.00 better than 27%
54% of 284 duels better than 58%
41% of 51 situations better than 57%
Ancient51
53% better than 41%
0.76 right on the average
81.2 better than 44%
1.10 better than 63%
52% of 193 duels better than 46%
48% of 29 situations better than 73%
Anubis50
66% better than 82%
0.72 better than 33%
79.2 better than 36%
1.03 better than 38%
55% of 174 duels better than 64%
44% of 27 situations better than 64%
Nuke33
39% better than 5%
0.77 right on the average
84.9 better than 62%
1.09 right on the average
52% of 152 duels better than 43%
41% of 17 situations better than 54%
Dust 26
33% -
0.74 -
81.0 -
1.00-
40% of 20 duels -
0% of 2 situations -
Cache5
60% -
0.75 -
80.8 -
1.06-
64% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How EMINEM2005 plays

Across 224 matches EMINEM2005 averages K/R 0.74, ADR 81.6 and a rating of 1.04. Most room to improve: Rounds with first kill at 8%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 16.6 kills per match with 52% headshots. The strongest map is Anubis with a 66% win rate in 50 matches. In 89 of 224 matches the rating was 1.10 or higher (40%), in 81 it was below 0.90. In 171 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: August 2026 at 1.06. EMINEM2005 loses the most ELO on Nuke (−209 ELO, win rate 39%). Things go best on Anubis (+207 ELO, win rate 66%). Match no. 4 of the day goes best: 62% win rate, −23 ELO. Improved over the last three months: Win rate +5 pp. Got weaker: ELO −81. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 81.5, Headshots at 52%. Last 30 days: 73 matches, win rate 52%, net ELO −179.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.