Durius_
How does Durius_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 9 averageAug to Oct 2026 compared with May to Jun 2026.
Kills per round (K/R)
Best month: May 2026 with 0.75. Last 3 months: 0.71 (at the start 0.69).
Rating, 1.00 is an average match
Best month: June 2026 with 1.11. Last 3 months: 0.94 (at the start 1.11).
Damage per round (ADR)
Best month: May 2026 with 85.0. Last 3 months: 76.7 (at the start 77.3).
Share of headshot kills
Best month: June 2026 with 46%. Last 3 months unchanged at 45%.
Matches won (win rate)
Best month: October 2026 with 83%. Last 3 months: 44% (at the start 56%).
Best month: September 2026 with 2,005.
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 35%.
Patterns
From the last 131 matches, each row based on 20+ matches. Times in Berlin time.Where does the ELO go?
Durius_ loses the most ELO in match 1 of the day: −49 ELO, 44% wins
Records and milestones
from recorded matches- Highest rating in a match: 1.68 · Anubis
- Longest win streak: 6 wins in a row · Anubis
- Most kills in a match: 27 · Anubis
Maps in detail
from the last 131 matchesCompared with players on the same level who have at least 15 matches on the map.
How Durius_ plays
Across 131 matches Durius_ averages K/R 0.70 and ADR 77.0; the rating across the 61 rated matches is 0.94. Biggest strength: Rounds with first kill at 13%. That is better than 86% of players on level 9. Most room to improve: Utility with impact at 28%. That is better than only 10% of players on level 9. On average 14.9 kills per match, 45% of them headshots. The strongest map is Mirage with a 54% win rate in 28 matches. In 25 of 61 matches the rating was 1.10 or higher (41%), in 30 it was below 0.90. In 59 matches with detailed stats: 9 4Ks and 2 aces. Best month by rating: June 2026 at 1.11. Durius_ loses the most ELO in match 1 of the day (−49 ELO, win rate 44%). Things go best on Mirage (+10 ELO, win rate 54%). Got weaker: Rating −0.17, Win rate −12 pp. Unchanged in recent months: K/R at 0.71, ADR at 76.7, Headshots at 45%. Last 30 days: 28 matches, win rate 46%, ELO balance −17.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.