Dslyfox3

USA
225 matches tracked 23 matches in 30 days
ELO ▼ 78
1,881
30-day peak: 1,961
Rank NA ▲ 3,915 places
#4,471
30 days · prev. #8,386 · best #4,471
Last updated:

How does Dslyfox3 play?

Rating 0.93 (from 145 matches) K/R 0.70 ADR 76.5 from 225 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 145 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 31%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).

Level 9

Compared with 1,691 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 45%−6 pp · Ø 51% better than 11%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 61%
AWP share of kills 7%−3 pp · Ø 10% better than 42%
K/D 0.96−0.06 · Ø 1.02 better than 29%
Pistol kills per match 2.9
Knife kills 1 in 225 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (13.4%).

2K rounds 11.6%−1.8 pp · Ø 13.4% better than 12%
3K rounds 3.3%−0.7 pp · Ø 4.0% better than 22%
MVPs per match 2.1−0.2 · Ø 2.3 better than 32%
4Ks and aces 27x 4K, 1 ace in 145 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 3%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.53+0.25 · Ø 0.28 better than 94%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, ADR −8.1, Win rate −6 pp, ELO −149

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: June 2026 with 0.77. Last 3 months: 0.67 (at the start 0.76). Clearly below the average (0.73).

Patterns

From the last 225 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −195 ELO
57 matches · 44% win rate
On Dust 2 −30 ELO
38 matches · 37% win rate
Between 0:00 and 6:00 +5 ELO, win rate 43%
On Mondays −127 ELO, win rate 37%

Dslyfox3 loses the most ELO on Mirage: −195 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Nuke
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 38 · Ancient

Maps in detail

from the last 225 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
44% better than 27%
0.65 better than 13%
70.4 better than 8%
0.83 better than 3%
45% of 206 duels better than 20%
38% of 32 situations right on the average
Anubis48
65% better than 89%
0.74 right on the average
79.6 better than 45%
1.00 better than 41%
43% of 166 duels better than 11%
31% of 26 situations better than 34%
Dust 238
37% better than 11%
0.68 better than 25%
74.5 better than 21%
0.85 better than 5%
44% of 149 duels better than 16%
38% of 21 situations right on the average
Ancient32
47% better than 36%
0.71 better than 36%
78.7 better than 35%
0.93 better than 22%
50% of 129 duels better than 45%
14% of 21 situations better than 4%
Inferno23
52% better than 43%
0.69 better than 33%
76.5 better than 32%
1.04 better than 53%
52% of 85 duels better than 54%
33% of 12 situations better than 37%
Nuke15
60% better than 71%
0.78 better than 60%
84.3 better than 64%
0.99-
43% of 53 duels better than 14%
70% of 10 situations better than 97%
Cache8
63% -
0.75 -
84.5 -
0.92-
69% of 32 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dslyfox3 plays

Across 225 matches Dslyfox3 averages K/R 0.70 and ADR 76.5; the rating across the 145 rated matches is 0.93. Most room to improve: Utility hit rate at 25%, better than only 3% of level 9 players. Averages 15.6 kills per match with 50% headshots. The strongest map is Anubis with a 65% win rate in 48 matches. In 43 of 145 matches the rating was 1.10 or higher (30%), in 71 it was below 0.90. In 145 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: August 2026 at 0.96. Dslyfox3 loses the most ELO on Mirage (−195 ELO, win rate 44%). Things go best on Anubis (+157 ELO, win rate 65%). Match no. 3 of the day goes best: 59% win rate, +6 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.09, ADR −8.1, Win rate −6 pp, ELO −149. Last 30 days: 23 matches, win rate 48%, net ELO −64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.