Dragocenyi

AQ
161 matches tracked 68 matches in 30 days
Last updated:

How does Dragocenyi play?

Rating 0.90 (from 84 matches) K/R 0.67 ADR 72.5 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7% on level 9
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 48%
Rating spread from 84 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 6% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 32%
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1 pp better than 32%
Opening duels won 47%−3 pp better than 21%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 40%
Clutch 1v2 won 20%−1 pp better than 41%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%+3 pp better than 66%
AWP share of kills 10%−1 pp better than 56%
K/D 0.92−0.08 better than 15%
Pistol kills per match 2.5
Knife kills 6 in 161 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.2%−0.9 pp better than 22%
Rounds with 3K 3.8%−0.1 pp better than 42%
MVPs per match 2.0−0.3 better than 19%
4Ks and aces 20x 4K, 0 aces in 130 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 57%
Utility damage per round 3.4−0.9 better than 30%
Enemies flashed per round 0.22−0.06 better than 35%
Rounds with a death 73%+1 pp better than 41%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
K/R +0.09, ADR +8.3, Win rate +12 pp, ELO +313
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.69 (at the start 0.60).

Patterns

From the last 161 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −25 ELO
43 matches · 37% wins
On Mirage −4 ELO
52 matches · 48% wins
Between 0:00 and 6:00 −27 ELO, win rate 35%

Dragocenyi loses the most ELO in match 1 of the day: −25 ELO, 37% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.88 · Dust 2
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 27 · Dust 2

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
48% better than 42%
0.61 better than 6%
68.2 better than 5%
0.83 better than 4%
45% of 200 duels better than 19%
20% of 25 situations better than 9%
Dust 249
49% better than 41%
0.72 better than 43%
75.3 better than 23%
1.00 better than 40%
50% of 171 duels better than 47%
38% of 29 situations level
Anubis22
55% better than 64%
0.66 better than 16%
72.3 better than 12%
0.89-
47% of 108 duels better than 30%
43% of 14 situations better than 64%
Ancient17
53% better than 58%
0.73 better than 47%
77.4 better than 31%
0.92-
34% of 62 duels better than 1%
64% of 11 situations better than 94%
Inferno10
20% -
0.75 -
76.9 -
1.03-
51% of 51 duels -
25% of 4 situations -
Nuke8
63% -
0.71 -
74.2 -
0.75-
53% of 51 duels -
0% of 1 situations -
Cache3
33% -
0.51 -
58.2 -
0.75-
46% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dragocenyi plays

Across 161 matches Dragocenyi averages K/R 0.67 and ADR 72.5; the rating across the 84 rated matches is 0.90. Most room to improve: Rating at 0.90. That is better than only 7% of players on level 9. On average 14.6 kills per match, 51% of them headshots. The strongest map is Anubis with a 55% win rate in 22 matches. In 21 of 84 matches the rating was 1.10 or higher (25%), in 44 it was below 0.90. In 130 matches with detailed stats: 20 4Ks and 0 aces. Best month by rating: September 2026 at 0.91. Dragocenyi loses the most ELO in match 1 of the day (−25 ELO, win rate 37%). Things go best in match 2 of the day (+85 ELO, win rate 55%). Improved over the last three months: K/R +0.09, ADR +8.3, Win rate +12 pp, ELO +313. Got weaker: Headshots −3 pp. Last 30 days: 68 matches, win rate 46%, ELO balance +2.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.