Dmitryyy

Czech Republic
62 matches tracked 14 matches in 30 days
Last updated:

How does Dmitryyy play?

Rating 0.91 (from 29 matches) K/R 0.64 ADR 75.1 from 62 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7% on level 10
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with at least a normal rating (0.90 and up). 48%
Rating spread from 29 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 10% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 38%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (29 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 7%−4 pp better than 7%
Opening duels won 38%−13 pp better than 1%

Clutch

Average
Last one alive
Clutch 1v1 won 40%0 pp level
Clutch 1v2 won 28%+7 pp better than 86%
Clutch kills per match 1.1−0.5 better than 7%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%−3 pp better than 37%
AWP share of kills 1%−10 pp better than 7%
K/D 0.88−0.16 better than 5%
Pistol kills per match 2.3

Impact

Weakness
Damage and big rounds
Rounds with 2K 10.0%−3.4 pp better than 1%
Rounds with 3K 4.1%0.0 pp level
MVPs per match 1.7−0.7 better than 2%
4Ks and aces 5x 4K, 0 aces in 29 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 40%+5 pp better than 83%
Utility damage per round 7.6+3.5 better than 97%
Enemies flashed per round 0.47+0.17 better than 88%
Rounds with a death 73%+2 pp better than 29%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.64, ADR at 74.9
▼ Got worse
Headshots −3 pp, Win rate −10 pp, ELO −138

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.60
MayJunJulAugSepOct

Best month: September 2026 with 0.68. Last 3 months unchanged at 0.64.

Patterns

From the last 62 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −1 ELO, win rate 39%

Nothing clear

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Dust 2
  2. Most kills in a match: 32 · Ancient
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 62 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis15
60% better than 74%
0.62 better than 4%
74.4 better than 15%
0.90-
48% of 66 duels better than 28%
17% of 6 situations better than 7%
Dust 213
46% -
0.63 -
78.4 -
0.90-
49% of 49 duels -
33% of 3 situations -
Ancient9
56% -
0.57 -
72.6 -
1.35-
24% of 29 duels -
38% of 8 situations -
Mirage7
43% -
0.81 -
83.7 -
0.90-
54% of 28 duels -
100% of 2 situations -
Cache6
50% -
0.58 -
66.0 -
0.87-
43% of 30 duels -
100% of 1 situations -
Inferno5
20% -
0.71 -
80.0 -
0.66-
57% of 21 duels -
0% of 3 situations -
Nuke4
75% -
0.70 -
73.3 -
0.95-
55% of 11 duels -
-
Overpass3
33% -
0.53 -
66.5 -
-
50% of 8 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dmitryyy plays

Across 62 matches Dmitryyy averages K/R 0.64 and ADR 75.1; the rating across the 29 rated matches is 0.91. Biggest strength: Utility damage per round at 7.6. That is better than 97% of players on level 10. Most room to improve: Opening duels won at 38%. That is better than only 1% of players on level 10. On average 13.2 kills per match, 48% of them headshots. The strongest map is Anubis with a 60% win rate in 15 matches. In 8 of 29 matches the rating was 1.10 or higher (28%), in 15 it was below 0.90. In 29 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: September 2026 at 0.95. Got weaker: Headshots −3 pp, Win rate −10 pp, ELO −138. Unchanged in recent months: K/R at 0.64, ADR at 74.9. Last 30 days: 14 matches, win rate 50%, ELO balance −85.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.