DkxlATczfO

Russia
315 matches tracked 184 matches in 30 days
ELO ▲ 131
3,151
30-day peak: 3,178
Rank EU ▲ 509 places
#4,184
RU #1,190 in RU
30 days · prev. #4,693 · best #4,150
Last updated:

How does DkxlATczfO play?

Rating 1.02 K/R 0.74 ADR 80.5 from 315 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 315 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 22%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (306 matches).

3,000-3,499 ELO

Compared with 6,716 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 60%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.05).

Headshot rate 55%+2 pp · Ø 53% better than 62%
AWP share of kills 9%−3 pp · Ø 12% better than 51%
K/D 1.01−0.04 · Ø 1.05 better than 24%
Pistol kills per match 2.6
Knife kills 8 in 315 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.4%−0.2 pp · Ø 13.6% better than 38%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 40%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 51x 4K, 3 aces in 306 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 3.1−0.7 · Ø 3.8 better than 26%
Enemies flashed per round 0.24−0.08 · Ø 0.32 better than 25%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether DkxlATczfO is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 311 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.73
JulAugSepOct

Best month: September 2026 with 0.75.

Patterns

From the last 315 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −71 ELO
113 matches · 50% win rate
On Anubis −51 ELO
23 matches · 43% win rate
On Wednesdays −36 ELO, win rate 44%

DkxlATczfO loses the most ELO on Mirage: −71 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 37 · Dust 2
  3. Highest rating in a match: 2.66 · Mirage

Maps in detail

from the last 315 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2117
54% better than 47%
0.72 better than 31%
78.5 better than 31%
1.00 better than 25%
52% of 610 duels better than 46%
35% of 77 situations better than 38%
Mirage113
50% better than 29%
0.77 better than 53%
83.1 better than 54%
1.05 better than 44%
56% of 490 duels better than 69%
51% of 47 situations better than 85%
Anubis23
43% better than 13%
0.77 better than 57%
79.4 better than 37%
1.04 better than 42%
49% of 121 duels better than 30%
23% of 13 situations better than 15%
Cache19
42% better than 6%
0.72 better than 20%
80.4 better than 27%
0.97 better than 10%
47% of 97 duels better than 16%
50% of 8 situations better than 74%
Inferno16
50% better than 19%
0.62 better than 2%
78.3 better than 23%
0.83 better than 1%
51% of 84 duels better than 25%
45% of 11 situations better than 61%
Nuke15
53% better than 32%
0.77 right on the average
83.3 better than 54%
1.01 better than 24%
51% of 82 duels better than 37%
33% of 9 situations better than 33%
Ancient10
80% -
0.75 -
77.2 -
1.13-
54% of 50 duels -
55% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DkxlATczfO plays

Across 315 matches DkxlATczfO averages K/R 0.74, ADR 80.5 and a rating of 1.02. Most room to improve: Deaths per round at 73%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 16.4 kills per match with 55% headshots. The strongest map is Ancient with a 80% win rate in 10 matches. In 117 of 315 matches the rating was 1.10 or higher (37%), in 122 it was below 0.90. In 306 matches with detailed stats: 51 4Ks and 3 aces. Best month by rating: September 2026 at 1.03. DkxlATczfO loses the most ELO on Mirage (−71 ELO, win rate 50%). Things go best on Dust 2 (+162 ELO, win rate 54%). Match no. 2 of the day goes best: 62% win rate, +90 ELO. Last 30 days: 184 matches, win rate 52%, net ELO +112.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.