DiabloPRIME

Portugal
170 matches tracked 41 matches in 30 days
Last updated:

How does DiabloPRIME play?

Rating 1.14 (from 56 matches) K/R 0.80 ADR 90.7 from 170 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 70%
Rating spread from 56 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 29% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average. More damage per round than the level 10 average.
EntryDamage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 14%+4.0 pp better than 91%
Opening duels won 58%+7 pp better than 91%

Clutch

Average
Last one alive
Clutch 1v1 won 49%+10 pp better than 93%
Clutch 1v2 won 17%−4 pp better than 23%
Clutch kills per match 1.4−0.2 better than 26%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 41%−10 pp better than 6%
AWP share of kills 16%+5 pp better than 77%
K/D 1.10+0.07 better than 71%
Pistol kills per match 3.2
Knife kills 3 in 170 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.6%+1.3 pp better than 76%
Rounds with 3K 4.7%+0.6 pp better than 72%
MVPs per match 2.6+0.3 better than 77%
4Ks and aces 32x 4K, 3 aces in 146 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 88%
Utility damage per round 6.7+2.6 better than 95%
Enemies flashed per round 0.44+0.14 better than 84%
Rounds with a death 73%+1.0 pp better than 29%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.81
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.84.

Patterns

From the last 170 matches, each row based on 20+ matches.

Where does the ELO go?

In match 2 of the day −36 ELO
46 matches · 43% wins
On Ancient −18 ELO
20 matches · 45% wins
On Mirage −17 ELO
52 matches · 54% wins

DiabloPRIME loses the most ELO in match 2 of the day: −36 ELO, 43% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Highest rating in a match: 2.00 · Ancient
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 170 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
54% better than 59%
0.83 better than 84%
91.9 better than 91%
1.22–
57% of 336 duels better than 80%
41% of 32 situations better than 57%
Dust 250
48% better than 34%
0.79 better than 72%
90.0 better than 87%
1.13–
58% of 240 duels better than 83%
58% of 31 situations better than 92%
Inferno21
48% better than 28%
0.84 better than 78%
95.5 better than 90%
1.17–
59% of 106 duels better than 74%
25% of 12 situations better than 21%
Ancient20
45% better than 26%
0.78 better than 66%
88.9 better than 83%
1.04–
54% of 104 duels better than 64%
47% of 15 situations better than 73%
Anubis17
47% better than 30%
0.78 better than 66%
89.2 better than 86%
1.05–
54% of 82 duels better than 62%
64% of 11 situations better than 94%
Nuke7
57% –
0.69 –
84.2 –
1.17–
52% of 21 duels –
67% of 3 situations –
Cache3
33% –
0.64 –
80.6 –
-
53% of 15 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How DiabloPRIME plays

Across 170 matches DiabloPRIME averages K/R 0.80 and ADR 90.7; the rating across the 56 rated matches is 1.14. Biggest strength: Utility damage per round at 6.7. That is better than 95% of players on level 10. Most room to improve: Headshot rate at 41%. That is better than only 6% of players on level 10. On average 17.5 kills per match, 41% of them headshots. The strongest map is Mirage with a 54% win rate in 52 matches. In 27 of 56 matches the rating was 1.10 or higher (48%), in 17 it was below 0.90. In 146 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: September 2026 at 1.18. DiabloPRIME loses the most ELO in match 2 of the day (−36 ELO, win rate 43%). Things go best on Dust 2 (+6 ELO, win rate 48%). Last 30 days: 41 matches, win rate 54%, ELO balance −58.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.