Detona72TV

Ukraine
On FACEIT since 2021 370 matches tracked 116 matches in 30 days
Last updated:

How does Detona72TV play?

Rating 1.12 K/R 0.79 ADR 84.0 from 370 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 370 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (299 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 83%
Opening duels won 53%+2 pp · Ø 51% better than 61%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 35%
Clutch 1v2 won 19%−1 pp · Ø 20% better than 33%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 49%−2 pp · Ø 51% better than 38%
AWP share of kills 24%+13 pp · Ø 11% better than 90%
K/D 1.16+0.13 · Ø 1.03 better than 82%
Pistol kills per match 3.3
Knife kills 5 in 370 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.4%).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 73%
3K rounds 4.7%+0.7 pp · Ø 4.0% better than 71%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 57x 4K, 5 aces in 299 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.1).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 2.4−1.7 · Ø 4.1 better than 8%
Enemies flashed per round 0.29−0.02 · Ø 0.31 better than 48%
Deaths per round 68%−4 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ADR +5.9, Headshots +7 pp
= Stayed the same
K/R at 0.79, Rating at 1.12
▼ Got worse
Win rate −8 pp, ELO −68

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.79 (at the start 0.78). Clearly above the average (0.74).

Patterns

From the last 370 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −8 ELO
99 matches · 51% win rate
On Saturdays −75 ELO, win rate 40%

Detona72TV loses the most ELO on Dust 2: −8 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.75 · Ancient
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 40 · Dust 2

Maps in detail

from the last 370 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage129
50% better than 42%
0.80 better than 73%
85.4 better than 68%
1.12 better than 73%
53% of 763 duels better than 59%
36% of 95 situations better than 42%
Dust 299
51% better than 47%
0.77 better than 61%
85.9 better than 72%
1.10 better than 66%
55% of 531 duels better than 68%
22% of 67 situations better than 13%
Ancient62
47% better than 29%
0.79 better than 68%
80.2 better than 40%
1.11 better than 71%
53% of 331 duels better than 56%
57% of 47 situations better than 89%
Anubis61
54% better than 53%
0.82 better than 82%
84.6 better than 66%
1.19 better than 87%
56% of 246 duels better than 73%
44% of 55 situations better than 65%
Nuke19
47% better than 24%
0.70 better than 24%
73.8 better than 13%
1.01 better than 38%
43% of 88 duels better than 10%
27% of 15 situations better than 22%

Compared with players on the same level who have at least 15 matches on the map.

How Detona72TV plays

Across 370 matches Detona72TV averages K/R 0.79, ADR 84.0 and a rating of 1.12. Biggest strength: Deaths per round at just 68% (lower is better), better than 84% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 8% of level 10 · 2,500-2,749 ELO players. Averages 17.3 kills per match with 49% headshots. The strongest map is Anubis with a 54% win rate in 61 matches. In 190 of 370 matches the rating was 1.10 or higher (51%), in 93 it was below 0.90. In 299 matches with detailed stats: 57 4Ks and 5 aces. Best month by rating: September 2026 at 1.16. Detona72TV loses the most ELO on Dust 2 (−8 ELO, win rate 51%). Things go best on Mirage (+153 ELO, win rate 50%). Improved over the last three months: ADR +5.9, Headshots +7 pp. Got weaker: Win rate −8 pp, ELO −68. Unchanged in recent months: K/R at 0.79, Rating at 1.12. Last 30 days: 116 matches, win rate 53%, net ELO +221.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.