Denno_v2
How does Denno_v2 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).
Compared with 1,203 players on level 7, each player over up to their last 100 matches.
Opening
AverageDenno_v2 gets the first kill in 12 of 100 rounds. 2 percentage points above the level 7 average (10%).
Clutch
AverageDenno_v2 wins 30 of 100 1v1s. 9 percentage points below the level 7 average (39%).
Weapons and aim
Average1.13 kills per death. 0.13 above the level 7 average (1.00).
Impact
StrengthDenno_v2 gets exactly 3 kills in 5.4 of 100 rounds. 1.5 percentage points above the level 7 average (3.9%).
Utility and deaths
AverageDenno_v2 dies in 70 of 100 rounds. 2 percentage points below the level 7 average (72%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.90. Last 3 months: 0.83 (at the start 0.70). 0.11 above the level 7 average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.26. Last 3 months: 1.15 (at the start 0.96). 0.14 above the level 7 average (1.01).
Damage per round (ADR)
Best month: October 2026 with 92.7. Last 3 months: 89.5 (at the start 78.1). 9.9 above the level 7 average (79.6).
Share of headshot kills
Best month: July 2026 with 42%. Last 3 months: 38% (at the start 42%). 8 percentage points below the level 7 average (46%).
Matches won (win rate)
Best month: October 2026 with 64%. Last 3 months: 53% (at the start 49%). 1 percentage point above the level 7 average (52%).
Best month: October 2026 with 1,324. Last 3 months: 1,324 (at the start 1,244).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 108 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Denno_v2 loses the most ELO on Mirage: −55 ELO, 45% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 2.53 · Ancient
- Most kills in a match: 49 · Anubis
Maps in detail
from the last 108 matchesCompared with players on the same level who have at least 15 matches on the map.
How Denno_v2 plays
Across 108 matches Denno_v2 averages K/R 0.79 and ADR 86.0; the rating across the 87 rated matches is 1.12. Biggest strength: 3K rounds at 5.4%, better than 96% of level 7 players. Most room to improve: Headshot rate at 39%, better than only 13% of level 7 players. Averages 17.6 kills per match with 39% headshots. The strongest map is Dust 2 with a 63% win rate in 24 matches. In 43 of 87 matches the rating was 1.10 or higher (49%), in 23 it was below 0.90. In 73 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: October 2026 at 1.26. Denno_v2 loses the most ELO on Mirage (−55 ELO, win rate 45%). Things go best in match 1 of the day (−29 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, −29 ELO. Improved over the last three months: K/R +0.13, Rating +0.19, ADR +11.4, Win rate +4 pp, ELO +80. Got weaker: Headshots −4 pp. Last 30 days: 47 matches, win rate 53%, net ELO +35.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.