Dellrosee

Dellrosee

Ukraine
85 matches tracked 34 matches in 30 days
Last updated:

How does Dellrosee play?

K/R 0.76 ADR 78.9 from 85 matches
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. Higher headshot rate than the level 10 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

Opening

Average
The first duels of the round
Rounds with first kill 7%−3.0 pp better than 7%
Opening duels won 58%+7 pp better than 91%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+3 pp better than 69%
Clutch 1v2 won 22%+1 pp better than 54%
Clutch kills per match 1.7+0.1 better than 57%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 60%+9 pp better than 93%
AWP share of kills 0%−11 pp better than 1%
K/D 1.09+0.06 better than 68%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds
Rounds with 2K 12.9%−0.4 pp better than 35%
Rounds with 3K 4.7%+0.6 pp better than 72%
MVPs per match 2.30.0 level
4Ks and aces 18x 4K, 0 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 30%−5 pp better than 18%
Utility damage per round 3.7−0.4 better than 40%
Enemies flashed per round 0.32+0.02 better than 57%
Rounds with a death 70%−2.0 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.76
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.80.

Patterns

From the last 85 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day −128 ELO
26 matches · 46% wins

Dellrosee loses the most ELO in match 1 of the day: −128 ELO, 46% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Anubis
  2. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 85 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
58% better than 73%
0.72 better than 39%
73.4 better than 15%
-
53% of 79 duels better than 58%
50% of 18 situations better than 80%
Dust 217
47% better than 30%
0.80 better than 76%
81.3 better than 53%
-
54% of 41 duels better than 66%
33% of 9 situations better than 37%
Ancient16
50% better than 42%
0.81 better than 79%
82.3 better than 54%
-
58% of 45 duels better than 84%
23% of 13 situations better than 17%
Anubis15
73% better than 96%
0.77 better than 60%
81.1 better than 48%
-
56% of 41 duels better than 73%
58% of 12 situations better than 90%
Inferno7
100% –
0.79 –
84.3 –
-
67% of 21 duels –
-

Compared with players on the same level who have at least 15 matches on the map.

How Dellrosee plays

Biggest strength: Headshot rate at 60%. That is better than 93% of players on level 10. Most room to improve: Rounds with first kill at 7%. That is better than only 7% of players on level 10. On average 16.4 kills per match, 60% of them headshots. The strongest map is Anubis with a 73% win rate in 15 matches. In 61 matches with detailed stats: 18 4Ks and 0 aces. Dellrosee loses the most ELO in match 1 of the day (−128 ELO, win rate 46%). Things go best in match 2 of the day (+49 ELO, win rate 74%). Last 30 days: 34 matches, win rate 56%, ELO balance −77.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.