Dashtii

TJ
90 matches tracked 22 matches in 30 days
Last updated:

How does Dashtii play?

Rating 0.92 K/R 0.67 ADR 75.9 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 90 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 12% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 34%
better than most on level 5 about average weaker than most
Level 5

Compared with 767 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 44%

Clutch

Average
Last one alive

1.7 clutch kills per match and so clearly above the average (1.6).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 62%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 63%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 65%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (44%).

Headshot rate 36%−8 pp · Ø 44% better than 11%
AWP share of kills 17%+6 pp · Ø 11% better than 79%
K/D 0.91−0.06 · Ø 0.97 better than 32%
Pistol kills per match 2.1
Knife kills 6 in 90 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 11.6%−1.2 pp · Ø 12.8% better than 24%
3K rounds 3.1%−0.6 pp · Ø 3.7% better than 28%
MVPs per match 1.8−0.4 · Ø 2.2 better than 18%
4Ks and aces 12x 4K, 0 aces in 90 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so slightly above the average (35%).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 55%
Enemies flashed per round 0.27+0.03 · Ø 0.24 better than 58%
Deaths per round 74%+1 pp · Ø 73% better than 44%

Progress

One value per month, dashed line is the level 5 average
Whether Dashtii is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 90 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: October 2026 with 0.73.

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −3 ELO
24 matches · 58% win rate

Dashtii loses the most ELO on Mirage: −3 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Mirage
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Most kills in a match: 27 · Dust 2

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
58% better than 80%
0.73 better than 67%
79.1 better than 56%
1.00 better than 63%
54% of 124 duels better than 78%
42% of 12 situations better than 65%
Dust 216
38% better than 14%
0.60 better than 8%
69.4 better than 10%
0.83 better than 8%
39% of 69 duels better than 8%
60% of 10 situations better than 93%
Ancient13
62% -
0.68 -
75.9 -
0.93-
52% of 67 duels -
20% of 10 situations -
Anubis13
54% -
0.70 -
83.2 -
0.99-
54% of 65 duels -
31% of 13 situations -
Nuke12
58% -
0.68 -
76.5 -
0.91-
41% of 49 duels -
43% of 7 situations -
Inferno8
25% -
0.56 -
65.6 -
0.74-
41% of 29 duels -
25% of 4 situations -
Cache3
100% -
0.68 -
76.0 -
0.91-
44% of 9 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dashtii plays

Across 90 matches Dashtii averages K/R 0.67, ADR 75.9 and a rating of 0.92. Most room to improve: Headshot rate at 36%, better than only 11% of level 5 players. Averages 14.6 kills per match with 36% headshots. The strongest map is Ancient with a 62% win rate in 13 matches. In 24 of 90 matches the rating was 1.10 or higher (27%), in 45 it was below 0.90. In 90 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: October 2026 at 0.98. Dashtii loses the most ELO on Mirage (−3 ELO, win rate 58%). Last 30 days: 22 matches, win rate 55%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.