DanyaByldoze

Russia
45 matches tracked 42 matches in 30 days
Last updated:

How does DanyaByldoze play?

Rating 1.21 K/R 0.86 ADR 85.3 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 91%
Rating distribution from 45 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 29% normal 0.90 to 1.09 33% weak 0.75 to 0.89 4% very weak below 0.75 4%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 1v1 and 1v2 wins than the level 9 average.
AWPerClutcher
better than most on level 9 about average weaker than most
Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 55%+4 pp · Ø 51% better than 83%

Clutch

Strength
Last one alive

3.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 91%
Clutch kills per match 3.7+2.0 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.30 K/D and so well above the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 61%
AWP share of kills 22%+12 pp · Ø 10% better than 90%
K/D 1.30+0.28 · Ø 1.02 better than 99%
Pistol kills per match 2.7

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.3% of rounds and so well above the average (13.4%).

2K rounds 17.3%+3.9 pp · Ø 13.4% better than 99%
3K rounds 4.5%+0.5 pp · Ø 4.0% better than 73%
MVPs per match 2.6+0.3 · Ø 2.3 better than 85%
4Ks and aces 7x 4K, 2 aces in 45 matches

Utility and deaths

Average
Nades, flashes and deaths

1.7 utility damage per round and so well below the average (4.3).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 1.7−2.6 · Ø 4.3 better than 2%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 8%
Deaths per round 66%−6 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 9 average
Whether DanyaByldoze is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 45 matches, all from the last 3 months.

Kills per round (K/R)

0.88
SepOct

Patterns

Soon this shows where DanyaByldoze loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 12 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Mirage
  2. Highest rating in a match: 1.95 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage12
75% -
0.90 -
85.4 -
1.31-
53% of 19 duels -
50% of 18 situations -
Anubis11
18% -
0.83 -
80.2 -
1.11-
58% of 33 duels -
30% of 10 situations -
Ancient9
44% -
0.89 -
92.1 -
1.24-
57% of 42 duels -
10% of 10 situations -
Dust 28
38% -
0.77 -
80.6 -
1.12-
48% of 29 duels -
50% of 4 situations -
Nuke4
50% -
0.92 -
91.2 -
1.26-
60% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DanyaByldoze plays

Across 45 matches DanyaByldoze averages K/R 0.86, ADR 85.3 and a rating of 1.21. Biggest strength: K/D at 1.30, better than 99% of level 9 players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 9 players. Averages 19.8 kills per match with 50% headshots. The strongest map is Mirage with a 75% win rate in 12 matches. In 26 of 45 matches the rating was 1.10 or higher (58%), in 4 it was below 0.90. In 45 matches with detailed stats: 7 4Ks and 2 aces. Last 30 days: 42 matches, win rate 45%, net ELO −70.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.