DamianStar00

Poland
On FACEIT since 2021 199 matches tracked 45 matches in 30 days
Last updated:

How does DamianStar00 play?

Rating 1.08 (from 149 matches) K/R 0.81 ADR 88.5 from 199 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 149 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 28% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 55%+4 pp · Ø 51% better than 79%

Clutch

Average
Last one alive

51% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 51%+13 pp · Ø 38% better than 95%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (50%).

Headshot rate 61%+11 pp · Ø 50% better than 95%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.05+0.03 · Ø 1.02 better than 55%
Pistol kills per match 2.8
Knife kills 3 in 199 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.0%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 86%
3K rounds 5.2%+1.2 pp · Ø 4.0% better than 86%
MVPs per match 2.5+0.2 · Ø 2.3 better than 69%
4Ks and aces 26x 4K, 4 aces in 118 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 44%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 18%
Deaths per round 77%+5 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Rating +0.27, ADR +5.4
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, Win rate −4 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.83
AprMayJunJulAugSepOct

Best month: May 2026 with 0.84. Last 3 months: 0.83 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 199 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −56 ELO
45 matches · 44% win rate
From match 5 of the day −30 ELO
37 matches · 43% win rate
Between 12:00 and 18:00 −1 ELO, win rate 38%
On Fridays −30 ELO, win rate 38%

DamianStar00 loses the most ELO on Mirage: −56 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Ancient
  2. Most kills in a match: 43 · Dust 2
  3. Longest win streak: 10 wins in a row · Ancient

Maps in detail

from the last 199 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 266
44% better than 23%
0.82 better than 81%
88.4 better than 82%
1.11 better than 73%
54% of 225 duels better than 65%
47% of 17 situations better than 74%
Mirage45
44% better than 22%
0.77 better than 62%
84.4 better than 68%
1.02 better than 46%
50% of 223 duels better than 43%
38% of 16 situations better than 47%
Ancient44
64% better than 85%
0.81 better than 79%
89.8 better than 86%
1.10 better than 71%
58% of 176 duels better than 83%
43% of 14 situations better than 66%
Anubis26
62% better than 80%
0.87 better than 92%
94.0 better than 95%
1.14 better than 81%
57% of 84 duels better than 79%
55% of 11 situations better than 86%
Nuke8
25% -
0.79 -
85.3 -
0.95-
42% of 24 duels -
33% of 3 situations -
Cache6
67% -
0.77 -
90.7 -
1.02-
47% of 36 duels -
100% of 1 situations -
Inferno3
33% -
0.85 -
85.5 -
1.02-
43% of 7 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How DamianStar00 plays

Across 199 matches DamianStar00 averages K/R 0.81 and ADR 88.5; the rating across the 149 rated matches is 1.08. Biggest strength: Headshot rate at 61%, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 77%, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 61% headshots. The strongest map is Ancient with a 64% win rate in 44 matches. In 64 of 149 matches the rating was 1.10 or higher (43%), in 43 it was below 0.90. In 118 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: September 2026 at 1.14. DamianStar00 loses the most ELO on Mirage (−56 ELO, win rate 44%). Things go best in match 1 of the day (−30 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, −30 ELO. Improved over the last three months: K/R +0.04, Rating +0.27, ADR +5.4. Got weaker: Headshots −5 pp, Win rate −4 pp. Last 30 days: 45 matches, win rate 58%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.