DaDaS-25
Name history of DaDaS-25
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does DaDaS-25 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (274 matches).
Compared with 767 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so well below the average (50%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.82 K/D and so clearly below the average (0.97).
Impact
AverageExactly 2 kills in 10.3% of rounds and so well below the average (12.8%).
Utility and deaths
Average9.9 utility damage per round and so well above the average (3.9).
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 1.27. Last 3 months: 0.62 (at the start 0.77). Clearly below the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 1.43. Last 3 months: 0.86 (at the start 1.00). Well below the average (0.98).
Damage per round (ADR)
Best month: June 2026 with 148.5. Last 3 months: 75.3 (at the start 92.0). Slightly below the average (78.2).
Share of headshot kills
Best month: August 2026 with 52%. Last 3 months: 50% (at the start 51%). Well above the average (44%).
Matches won (win rate)
Best month: June 2026 with 55%. Last 3 months: 52% (at the start 51%). Just above the average (51%).
Best month: August 2026 with 1,609. Last 3 months: 1,176 (at the start 1,267).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 351 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
DaDaS-25 loses the most ELO on Mirage: −73 ELO, 49% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.92 · Anubis
- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 40 · Ancient
Maps in detail
from the last 351 matchesCompared with players on the same level who have at least 15 matches on the map.
How DaDaS-25 plays
Across 351 matches DaDaS-25 averages K/R 0.65, ADR 78.4 and a rating of 0.88. Biggest strength: Utility damage per round at 9.9, better than 99% of level 5 players. Most room to improve: K/D at 0.82, better than only 8% of level 5 players. Averages 13.9 kills per match with 50% headshots. The strongest map is Anubis with a 57% win rate in 74 matches. In 91 of 351 matches the rating was 1.10 or higher (26%), in 190 it was below 0.90. In 274 matches with detailed stats: 39 4Ks and 2 aces. Best month by rating: June 2026 at 1.43. DaDaS-25 loses the most ELO on Mirage (−73 ELO, win rate 49%). Things go best on Anubis (+61 ELO, win rate 57%). Match no. 1 of the day goes best: 60% win rate, +33 ELO. Got weaker: K/R −0.15, Rating −0.14, ADR −16.7, ELO −91. Unchanged in recent months: Headshots at 50%, Win rate at 52%. Last 30 days: 80 matches, win rate 50%, net ELO −40.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.