DMBPWR

Ukraine
122 matches tracked
ELO
3,016
Peak across the last 122 matches: 3,235
Rank EU ▼ 619 places
#7,390
UA #413 in UA
30 days · prev. #6,771 · best #6,771
Last updated:

How does DMBPWR play?

Rating 1.03 (from 74 matches) K/R 0.75 ADR 83.5 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 74 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 22% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 23%
Opening duels won 49%−3 pp · Ø 52% better than 20%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 60%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so just below the average (53%).

Headshot rate 52%−1 pp · Ø 53% better than 43%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.09+0.04 · Ø 1.05 better than 53%
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so well below the average (4.2%).

2K rounds 12.6%−1.0 pp · Ø 13.6% better than 20%
3K rounds 2.8%−1.4 pp · Ø 4.2% better than 3%
MVPs per match 2.1−0.3 · Ø 2.4 better than 15%
4Ks and aces 2x 4K, 1 ace in 35 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.32).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 5.0+1.1 · Ø 3.9 better than 82%
Enemies flashed per round 0.52+0.20 · Ø 0.32 better than 92%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 52%, Win rate at 59%
▼ Got worse
K/R −0.14, Rating −0.21, ADR −7.2, ELO −186

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.66 (at the start 0.80). Clearly below the average (0.75).

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −49 ELO
31 matches · 61% win rate
In match 3 of the day −44 ELO
20 matches · 30% win rate
On Mirage −42 ELO
31 matches · 68% win rate

DMBPWR loses the most ELO on Dust 2: −49 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Highest rating in a match: 2.11 · Mirage
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient35
60% better than 66%
0.75 better than 45%
84.4 better than 60%
1.00 better than 28%
46% of 96 duels better than 15%
50% of 10 situations better than 78%
Dust 231
61% better than 72%
0.79 better than 64%
85.0 better than 64%
1.04 better than 38%
57% of 87 duels better than 74%
29% of 7 situations better than 22%
Mirage31
68% better than 93%
0.73 better than 35%
82.3 better than 50%
1.06 better than 47%
44% of 75 duels better than 9%
56% of 9 situations better than 91%
Anubis18
50% better than 32%
0.72 better than 33%
82.3 better than 52%
1.05-
57% of 49 duels better than 75%
50% of 6 situations better than 77%
Nuke4
25% -
0.64 -
73.8 -
0.90-
18% of 11 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DMBPWR plays

Across 122 matches DMBPWR averages K/R 0.75 and ADR 83.5; the rating across the 74 rated matches is 1.03. Biggest strength: Utility damage per round at 5.0, better than 82% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 2.8%, better than only 3% of level 10 · 3,000-3,499 ELO players. Averages 15.8 kills per match with 52% headshots. The strongest map is Mirage with a 68% win rate in 31 matches. In 31 of 74 matches the rating was 1.10 or higher (42%), in 30 it was below 0.90. In 35 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: July 2026 at 1.16. DMBPWR loses the most ELO on Dust 2 (−49 ELO, win rate 61%). Things go best on Ancient (+83 ELO, win rate 60%). Match no. 2 of the day goes best: 68% win rate, −25 ELO. Got weaker: K/R −0.14, Rating −0.21, ADR −7.2, ELO −186. Unchanged in recent months: Headshots at 52%, Win rate at 59%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.