DFZeu

LY
335 matches tracked 105 matches in 30 days
Last updated:

How does DFZeu play?

Rating 1.06 (from 268 matches) K/R 0.72 ADR 78.5 from 335 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60% on level 10
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 268 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 24% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average.
Clutcher
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (268 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches (50+).

Opening

Average
The first duels of the round

DFZeu wins 55 of 100 opening duels. 4 percentage points above the level 10 average (51%).

Rounds with first kill 9%−2 pp better than 28%
Opening duels won 55%+4 pp better than 78%

Clutch

Average
Last one alive

Averages 2.4 kills per match as the last one alive. 0.8 above the level 10 average (1.6).

Clutch 1v1 won 35%−5 pp better than 31%
Clutch 1v2 won 20%−1 pp better than 40%
Clutch kills per match 2.4+0.8 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.10 kills per death. 0.06 above the level 10 average (1.04).

Headshot rate 50%−1 pp better than 47%
AWP share of kills 17%+6 pp better than 77%
K/D 1.10+0.06 better than 71%
Pistol kills per match 3.2
Knife kills 7 in 335 matches

Impact

Average
Damage and big rounds

DFZeu gets exactly 3 kills in 3.7 of 100 rounds. 0.4 percentage points below the level 10 average (4.1%).

2K rounds 13.4%0.0 pp on par
3K rounds 3.7%−0.4 pp better than 31%
MVPs per match 2.2−0.2 better than 35%
4Ks and aces 38x 4K, 3 aces in 268 matches

Utility and deaths

Strength
Nades, flashes and deaths

DFZeu dies in 65 of 100 rounds. 6 percentage points below the level 10 average (71%). Lower is better.

Utility hit rate 40%+5 pp better than 83%
Utility damage per round 5.3+1.2 better than 78%
Enemies flashed per round 0.53+0.23 better than 94%
Deaths per round 65%−6 pp better than 97%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
K/R +0.04, Headshots +2 pp, ELO +126
= Stayed the same
ADR at 79.2
▼ Got worse
Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months: 0.73 (at the start 0.69). 0.01 below the level 10 average (0.74).

Patterns

From the last 335 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −277 ELO
51 matches · 41% win rate
In match 3 of the day −176 ELO
53 matches · 36% win rate
On Wednesdays −1 ELO, win rate 47%

DFZeu loses the most ELO on Anubis: −277 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 335 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage106
59% better than 78%
0.77 better than 63%
82.9 better than 62%
1.14 better than 80%
62% of 407 duels better than 95%
37% of 91 situations better than 46%
Dust 287
54% better than 57%
0.72 better than 39%
79.5 better than 42%
1.07 better than 59%
54% of 311 duels better than 65%
43% of 67 situations better than 66%
Anubis51
41% better than 15%
0.69 better than 23%
76.6 better than 26%
0.97 better than 26%
49% of 174 duels better than 33%
26% of 38 situations better than 20%
Ancient48
48% better than 33%
0.66 better than 11%
69.8 better than 4%
0.96 better than 22%
48% of 173 duels better than 29%
39% of 38 situations better than 52%
Inferno36
53% on par
0.71 better than 29%
78.4 better than 29%
1.06 better than 51%
48% of 114 duels better than 26%
31% of 16 situations better than 33%
Cache6
17% -
0.62 -
74.6 -
1.00-
76% of 17 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DFZeu plays

Across 335 matches DFZeu averages K/R 0.72 and ADR 78.5; the rating across the 268 rated matches is 1.06. Biggest strength: Deaths per round at just 65% (lower is better), better than 97% of level 10 players. Averages 15.9 kills per match with 50% headshots. The strongest map is Mirage with a 59% win rate in 106 matches. In 120 of 268 matches the rating was 1.10 or higher (45%), in 86 it was below 0.90. In 268 matches with detailed stats: 38 4Ks and 3 aces. Best month by rating: September 2026 at 1.09. DFZeu loses the most ELO on Anubis (−277 ELO, win rate 41%). Things go best on Mirage (+150 ELO, win rate 59%). From match no. 5 of the day on, things go best: 58% win rate, +37 ELO. Improved over the last three months: K/R +0.04, Headshots +2 pp, ELO +126. Got weaker: Win rate −5 pp. Unchanged in recent months: ADR at 79.2. Last 30 days: 105 matches, win rate 52%, net ELO +77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.