DARIUS1105

Russia
65 matches tracked 44 matches in 30 days
Last updated:

How does DARIUS1105 play?

Rating 1.24 (from 44 matches) K/R 0.84 ADR 89.3 from 65 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98% on level 9
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with at least a normal rating (0.90 and up). 77%
Rating spread from 44 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 27% good 1.10 to 1.29 23% normal 0.90 to 1.09 16% weak 0.75 to 0.89 11% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More first kills per match than the level 9 average. More 1v1 and 1v2 wins than the level 9 average.
AWPerEntryClutcher
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 15%+5.0 pp better than 96%
Opening duels won 63%+13 pp better than 99%

Clutch

Strength
Last one alive
Clutch 1v1 won 54%+15 pp better than 98%
Clutch 1v2 won 27%+6 pp better than 85%
Clutch kills per match 1.5−0.1 better than 39%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 44%−4 pp better than 25%
AWP share of kills 29%+18 pp better than 96%
K/D 1.20+0.20 better than 96%
Pistol kills per match 3.2
Knife kills 1 in 65 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.9%+2.8 pp better than 96%
Rounds with 3K 6.9%+3.0 pp better than 99%
MVPs per match 2.9+0.6 better than 96%
4Ks and aces 8x 4K, 0 aces in 44 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 42%
Utility damage per round 3.3−1.0 better than 27%
Enemies flashed per round 0.19−0.09 better than 26%
Rounds with a death 70%−2.0 pp better than 77%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
K/R +0.12, ADR +15.8, Headshots +6 pp
= Stayed the same
Win rate at 66%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.90
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.90. Last 3 months: 0.88 (at the start 0.76).

Patterns

From the last 65 matches, each row based on 20+ matches.

Where does the ELO go?

From match 5 of the day +55 ELO
21 matches · 52% wins

DARIUS1105 loses the most ELO from match 5 of the day: +55 ELO, 52% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 2.44 · Inferno

Maps in detail

from the last 65 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 218
67% better than 94%
0.84 better than 92%
92.8 better than 94%
1.29–
66% of 83 duels better than 98%
33% of 6 situations better than 38%
Mirage16
63% better than 89%
0.82 better than 88%
85.9 better than 80%
1.31–
63% of 73 duels better than 97%
29% of 7 situations better than 25%
Ancient13
85% –
0.88 –
91.0 –
1.23–
57% of 51 duels –
63% of 8 situations –
Anubis10
40% –
0.75 –
82.8 –
0.99–
59% of 54 duels –
40% of 10 situations –
Inferno5
60% –
0.96 –
95.7 –
1.35–
75% of 20 duels –
67% of 3 situations –
Nuke3
100% –
0.95 –
92.7 –
1.29–
54% of 13 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How DARIUS1105 plays

Across 65 matches DARIUS1105 averages K/R 0.84 and ADR 89.3; the rating across the 44 rated matches is 1.24. Biggest strength: Opening duels won at 63%. That is better than 99% of players on level 9. Most room to improve: Headshot rate at 44%. That is better than only 25% of players on level 9. On average 17.9 kills per match, 44% of them headshots. The strongest map is Ancient with a 85% win rate in 13 matches. In 27 of 44 matches the rating was 1.10 or higher (61%), in 10 it was below 0.90. In 44 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 1.25. DARIUS1105 loses the most ELO from match 5 of the day (+55 ELO, win rate 52%). Improved over the last three months: K/R +0.12, ADR +15.8, Headshots +6 pp. Unchanged in recent months: Win rate at 66%. Last 30 days: 44 matches, win rate 66%, ELO balance +124.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.