Centak

MX
On FACEIT since 2020 286 matches tracked 62 matches in 30 days
ELO ▼ 64
1,986
30-day peak: 2,050
Rank NA ▲ 1,382 places
#6,251
30 days · before #7,633 · best #6,251
Last updated:

How does Centak play?

Rating 1.00 (from 236 matches) K/R 0.74 ADR 81.7 from 286 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42% on level 9
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 57%
Rating spread from 236 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 22% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
EntryHeadshots
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (218 matches).

Opening

Average
The first duels of the round
Rounds with first kill 13%+3 pp better than 85%
Opening duels won 47%−4 pp better than 19%

Clutch

Average
Last one alive
Clutch 1v1 won 33%−5 pp better than 25%
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 1.4−0.2 better than 28%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 57%+9 pp better than 91%
AWP share of kills 10%0 pp level
K/D 0.96−0.05 better than 29%
Pistol kills per match 3.1
Knife kills 4 in 286 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.3%+1.2 pp better than 76%
Rounds with 3K 4.4%+0.4 pp better than 68%
MVPs per match 2.5+0.3 better than 76%
4Ks and aces 35x 4K, 4 aces in 218 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 71%
Utility damage per round 4.4+0.1 better than 57%
Enemies flashed per round 0.32+0.04 better than 60%
Rounds with a death 78%+6 pp better than 3%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Win rate +5 pp
= Stayed the same
K/R at 0.75, Rating at 1.00, ADR at 81.2, Headshots at 57%, ELO at 1,986
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months: 0.75 (at the start 0.73).

Patterns

From the last 286 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −97 ELO
52 matches · 37% wins
On Dust 2 −60 ELO
91 matches · 41% wins
On Thursdays +28 ELO, win rate 37%

Centak loses the most ELO in match 1 of the day: −97 ELO, 37% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.08 · Inferno
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 39 · Anubis

Maps in detail

from the last 286 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 291
41% better than 17%
0.78 better than 75%
84.5 better than 72%
1.01 better than 48%
49% of 603 duels better than 40%
30% of 53 situations better than 28%
Mirage79
46% better than 32%
0.71 better than 37%
78.2 better than 40%
0.98 better than 37%
46% of 464 duels better than 23%
20% of 25 situations better than 9%
Inferno32
69% better than 92%
0.78 better than 71%
88.5 better than 83%
1.02 better than 44%
52% of 227 duels level
36% of 11 situations better than 46%
Ancient24
50% better than 43%
0.79 better than 75%
83.4 better than 65%
1.08 better than 71%
54% of 118 duels better than 66%
28% of 18 situations better than 25%
Cache22
36% -
0.70 -
75.2 -
0.96-
44% of 131 duels -
43% of 14 situations -
Anubis17
71% better than 95%
0.77 better than 68%
86.7 better than 81%
1.11-
53% of 96 duels better than 60%
50% of 8 situations better than 82%
Vertigo11
27% -
0.65 -
75.6 -
0.85-
34% of 68 duels -
22% of 9 situations -
Nuke10
0% -
0.61 -
69.0 -
0.81-
37% of 67 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Centak plays

Across 286 matches Centak averages K/R 0.74 and ADR 81.7; the rating across the 236 rated matches is 1.00. Biggest strength: Headshot rate at 57%. That is better than 91% of players on level 9. Most room to improve: Rounds with a death at 78%. That is better than only 3% of players on level 9. On average 16.7 kills per match, 57% of them headshots. The strongest map is Anubis with a 71% win rate in 17 matches. In 80 of 236 matches the rating was 1.10 or higher (34%), in 101 it was below 0.90. In 218 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: October 2026 at 1.02. Centak loses the most ELO in match 1 of the day (−97 ELO, win rate 37%). Things go best on Cache (+52 ELO, win rate 36%). Improved over the last three months: Win rate +5 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.00, ADR at 81.2, Headshots at 57%, ELO at 1,986. Last 30 days: 62 matches, win rate 50%, ELO balance +36.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.