CabbageX5

Ukraine
121 matches tracked
Last updated:

How does CabbageX5 play?

Rating 0.92 (from 99 matches) K/R 0.69 ADR 76.2 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 99 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 4% good 1.10 to 1.29 16% normal 0.90 to 1.09 28% weak 0.75 to 0.89 18% very weak below 0.75 30%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. Higher headshot rate than the level 7 average.
EntryHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 52%+2 pp · Ø 50% better than 70%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 32%−8 pp · Ø 40% better than 23%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 8%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so well above the average (46%).

Headshot rate 52%+6 pp · Ø 46% better than 82%
AWP share of kills 14%+4 pp · Ø 10% better than 68%
K/D 0.93−0.07 · Ø 1.00 better than 26%
Pistol kills per match 2.8
Knife kills 4 in 121 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).

2K rounds 12.4%−0.7 pp · Ø 13.1% better than 31%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 28%
MVPs per match 2.1−0.2 · Ø 2.3 better than 39%
4Ks and aces 9x 4K, 0 aces in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.27).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 65%
Enemies flashed per round 0.43+0.16 · Ø 0.27 better than 86%
Deaths per round 73%+1 pp · Ø 72% better than 46%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Rating +0.07
= Stayed the same
K/R at 0.69, ADR at 75.9
▼ Got worse
Headshots −3 pp, Win rate −8 pp, ELO −101

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: June 2026 with 0.73. Last 3 months unchanged at 0.69. Slightly below the average (0.72).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −28 ELO
21 matches · 67% win rate
Between 0:00 and 6:00 −39 ELO, win rate 33%
On Sundays −2 ELO, win rate 42%

CabbageX5 loses the most ELO on Ancient: −28 ELO, 67% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Nuke
  2. Most kills in a match: 31 · Dust 2
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
50% right on the average
0.67 better than 26%
73.6 better than 22%
0.89 better than 15%
54% of 112 duels better than 75%
40% of 10 situations better than 58%
Dust 223
43% better than 24%
0.65 better than 15%
73.7 better than 20%
0.91 better than 17%
55% of 93 duels better than 79%
33% of 12 situations better than 40%
Ancient21
67% better than 93%
0.71 better than 41%
80.8 better than 53%
0.98 better than 43%
53% of 78 duels better than 63%
50% of 6 situations better than 78%
Anubis19
58% better than 75%
0.75 better than 72%
77.9 better than 45%
0.98 better than 48%
48% of 79 duels better than 39%
29% of 7 situations better than 28%
Cache9
33% -
0.66 -
76.3 -
0.77-
47% of 45 duels -
100% of 1 situations -
Nuke9
44% -
0.77 -
84.0 -
1.10-
42% of 36 duels -
20% of 5 situations -
Inferno7
14% -
0.38 -
54.3 -
0.54-
42% of 24 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CabbageX5 plays

Across 121 matches CabbageX5 averages K/R 0.69 and ADR 76.2; the rating across the 99 rated matches is 0.92. Biggest strength: Headshot rate at 52%, better than 82% of level 7 players. Most room to improve: Rating at 0.92, better than only 17% of level 7 players. Averages 15.4 kills per match with 52% headshots. The strongest map is Ancient with a 67% win rate in 21 matches. In 23 of 99 matches the rating was 1.10 or higher (23%), in 48 it was below 0.90. In 72 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: August 2026 at 0.96. CabbageX5 loses the most ELO on Ancient (−28 ELO, win rate 67%). Things go best in match 2 of the day (+69 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +69 ELO. Improved over the last three months: Rating +0.07. Got weaker: Headshots −3 pp, Win rate −8 pp, ELO −101. Unchanged in recent months: K/R at 0.69, ADR at 75.9. Last 30 days: 3 matches, win rate 67%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.