CCTV_OLDCOOK

Ukraine
97 matches tracked 22 matches in 30 days
Last updated:

How does CCTV_OLDCOOK play?

Rating 1.11 K/R 0.81 ADR 89.1 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 97 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average. More 1v1 and 1v2 wins than the level 6 average. More first kills per match than the level 6 average.
Multi-killsClutcherEntry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 13%+3 pp · Ø 10% better than 90%
Opening duels won 56%+6 pp · Ø 50% better than 93%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%−1 pp · Ø 22% better than 49%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so clearly above the average (0.99).

Headshot rate 48%+2 pp · Ø 46% better than 66%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 1.09+0.10 · Ø 0.99 better than 89%
Pistol kills per match 2.7

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.2).

2K rounds 14.3%+1.4 pp · Ø 12.9% better than 83%
3K rounds 4.9%+1.0 pp · Ø 3.9% better than 92%
MVPs per match 2.8+0.6 · Ø 2.2 better than 97%
4Ks and aces 30x 4K, 1 ace in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 6%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 49%
Enemies flashed per round 0.51+0.25 · Ø 0.26 better than 93%
Deaths per round 74%+2 pp · Ø 72% better than 38%

Progress

One value per month, dashed line is the level 6 average
Whether CCTV_OLDCOOK is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 89 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.79
JulAugSepOct

Best month: September 2026 with 0.88.

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +4 ELO
24 matches · 38% win rate
From match 5 of the day +4 ELO
31 matches · 32% win rate

CCTV_OLDCOOK loses the most ELO in match 1 of the day: +4 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 3 wins in a row · Anubis
  2. Highest rating in a match: 2.37 · Mirage
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
49% better than 48%
0.87 better than 97%
94.2 better than 97%
1.22 better than 97%
61% of 160 duels better than 95%
45% of 22 situations better than 72%
Anubis18
39% better than 17%
0.71 better than 45%
83.5 better than 73%
0.92 better than 25%
54% of 82 duels better than 80%
33% of 9 situations better than 34%
Dust 218
33% better than 8%
0.85 better than 95%
93.7 better than 97%
1.16 better than 93%
61% of 103 duels better than 95%
20% of 15 situations better than 12%
Ancient13
38% -
0.81 -
86.2 -
1.07-
45% of 67 duels -
17% of 12 situations -
Inferno4
50% -
0.84 -
91.2 -
1.20-
59% of 29 duels -
50% of 4 situations -
Nuke3
100% -
0.81 -
84.6 -
1.00-
67% of 15 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CCTV_OLDCOOK plays

Across 97 matches CCTV_OLDCOOK averages K/R 0.81, ADR 89.1 and a rating of 1.11. Biggest strength: Damage per round (ADR) at 89.1, better than 96% of level 6 players. Most room to improve: Utility hit rate at 26%, better than only 6% of level 6 players. Averages 18.4 kills per match with 48% headshots. The strongest map is Mirage with a 49% win rate in 37 matches. In 44 of 97 matches the rating was 1.10 or higher (45%), in 30 it was below 0.90. In 89 matches with detailed stats: 30 4Ks and 1 ace. Best month by rating: July 2026 at 1.20. CCTV_OLDCOOK loses the most ELO in match 1 of the day (+4 ELO, win rate 38%). Last 30 days: 22 matches, win rate 36%, net ELO +67.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.