CAKANN

Turkey
On FACEIT since 2017 212 matches tracked 48 matches in 30 days
ELO ▲ 81
3,033
30-day peak: 3,033
Rank EU ▲ 1,315 places
#6,881
TR #156 in TR
30 days · prev. #8,196 · best #6,881
Last updated:

How does CAKANN play?

Rating 1.16 K/R 0.82 ADR 85.0 from 212 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 212 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 32% good 1.10 to 1.29 19% normal 0.90 to 1.09 18% weak 0.75 to 0.89 9% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
ClutcherMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (11%).

Rounds with first kill 18%+7 pp · Ø 11% better than 99%
Opening duels won 58%+6 pp · Ø 52% better than 86%

Clutch

Strength
Last one alive

2.4 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 50%+10 pp · Ø 40% better than 93%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 37%
Clutch kills per match 2.4+0.8 · Ø 1.6 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 1.19+0.14 · Ø 1.05 better than 80%
Pistol kills per match 2.8
Knife kills 1 in 212 matches

Impact

Average
Damage and big rounds

3.3 MVPs per match and so well above the average (2.4).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 56%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 65%
MVPs per match 3.3+0.9 · Ø 2.4 better than 97%
4Ks and aces 54x 4K, 6 aces in 169 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.9 utility damage per round and so well below the average (3.9).

Utility hit rate 28%−6 pp · Ø 34% better than 12%
Utility damage per round 0.9−3.0 · Ø 3.9 better than 1%
Enemies flashed per round 0.16−0.16 · Ø 0.32 better than 7%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.82, ADR at 84.6
▼ Got worse
Rating −0.05, Headshots −3 pp, Win rate −13 pp, ELO −185

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

1.00
MayJunJulAugSepOct

Best month: October 2026 with 1.00. Last 3 months: 0.82 (at the start 0.85). Clearly above the average (0.75).

Patterns

From the last 212 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −59 ELO
51 matches · 45% win rate
On Mirage −54 ELO
55 matches · 58% win rate
On Mondays +93 ELO, win rate 46%

CAKANN loses the most ELO in match 1 of the day: −59 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.58 · Anubis
  2. Most kills in a match: 36 · Dust 2
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 212 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 276
54% better than 47%
0.85 better than 85%
86.7 better than 72%
1.21 better than 85%
56% of 381 duels better than 69%
35% of 43 situations better than 38%
Mirage55
58% better than 64%
0.89 better than 92%
92.3 better than 89%
1.24 better than 91%
65% of 329 duels better than 97%
33% of 27 situations better than 33%
Anubis28
54% better than 46%
0.73 better than 37%
76.9 better than 24%
1.00 better than 28%
56% of 125 duels better than 70%
29% of 14 situations better than 26%
Cache23
74% better than 91%
0.92 better than 92%
91.9 better than 78%
1.27 better than 88%
66% of 122 duels better than 96%
56% of 16 situations better than 82%
Inferno15
47% better than 14%
0.76 better than 42%
79.7 better than 29%
1.03 better than 24%
54% of 98 duels better than 40%
50% of 44 situations better than 72%
Aim_redline_faceit3
67% -
0.58 -
64.7 -
0.96-
58% of 60 duels -
58% of 60 situations -
Awp_orange3
33% -
0.49 -
51.2 -
0.80-
49% of 63 duels -
49% of 63 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CAKANN plays

Across 212 matches CAKANN averages K/R 0.82, ADR 85.0 and a rating of 1.16. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 0.9, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 17.9 kills per match with 53% headshots. The strongest map is Cache with a 74% win rate in 23 matches. In 118 of 212 matches the rating was 1.10 or higher (56%), in 56 it was below 0.90. In 169 matches with detailed stats: 54 4Ks and 6 aces. Best month by rating: October 2026 at 1.43. CAKANN loses the most ELO in match 1 of the day (−59 ELO, win rate 45%). Things go best on Dust 2 (+169 ELO, win rate 54%). Match no. 3 of the day goes best: 68% win rate, +45 ELO. Got weaker: Rating −0.05, Headshots −3 pp, Win rate −13 pp, ELO −185. Unchanged in recent months: K/R at 0.82, ADR at 84.6. Last 30 days: 48 matches, win rate 54%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.