C-RoVeR

KR
140 matches tracked 23 matches in 30 days
Last updated:

How does C-RoVeR play?

Rating 0.92 (from 38 matches) K/R 0.76 ADR 83.2 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 50%
Rating spread from 38 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 5% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 32%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 61%
Opening duels won 46%−5 pp better than 10%

Clutch

Average
Last one alive
Clutch 1v1 won 39%0 pp level
Clutch 1v2 won 22%+1 pp better than 54%
Clutch kills per match 1.3−0.3 better than 17%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%−3 pp better than 34%
AWP share of kills 8%−3 pp better than 47%
K/D 0.98−0.05 better than 26%
Pistol kills per match 2.8
Knife kills 5 in 140 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.2%−1.1 pp better than 18%
Rounds with 3K 3.3%−0.8 pp better than 17%
MVPs per match 2.5+0.2 better than 68%
4Ks and aces 7x 4K, 0 aces in 53 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 38%
Utility damage per round 3.3−0.8 better than 28%
Enemies flashed per round 0.26−0.04 better than 38%
Rounds with a death 77%+5.0 pp better than 3%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.13, ADR −14.3, Headshots −3 pp, Win rate −21 pp, ELO −228

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.68 (at the start 0.81).

Patterns

From the last 140 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −77 ELO
45 matches · 53% wins
On Mirage −1 ELO
34 matches · 47% wins
On Ancient −1 ELO
20 matches · 40% wins

C-RoVeR loses the most ELO on Dust 2: −77 ELO, 53% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 51 · Ancient
  2. Highest rating in a match: 1.87 · Dust 2
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 245
53% level
0.79 better than 72%
87.1 better than 79%
0.99–
44% of 223 duels better than 13%
46% of 24 situations better than 72%
Mirage34
47% better than 31%
0.79 better than 71%
85.9 better than 74%
0.84–
52% of 191 duels level
40% of 15 situations better than 54%
Ancient20
40% better than 14%
0.83 better than 85%
85.7 better than 69%
0.96–
57% of 121 duels better than 80%
10% of 10 situations better than 3%
Anubis17
47% better than 30%
0.63 better than 6%
74.0 better than 15%
0.90–
49% of 84 duels better than 33%
33% of 9 situations better than 34%
Inferno15
53% better than 40%
0.71 better than 30%
77.6 better than 24%
0.88–
49% of 83 duels better than 32%
17% of 6 situations better than 10%
Nuke7
43% –
0.64 –
78.0 –
-
44% of 45 duels –
50% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How C-RoVeR plays

Across 140 matches C-RoVeR averages K/R 0.76 and ADR 83.2; the rating across the 38 rated matches is 0.92. Most room to improve: Rounds with a death at 77%. That is better than only 3% of players on level 10. On average 17.1 kills per match, 48% of them headshots. The strongest map is Inferno with a 53% win rate in 15 matches. In 10 of 38 matches the rating was 1.10 or higher (26%), in 19 it was below 0.90. In 53 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: September 2026 at 0.92. C-RoVeR loses the most ELO on Dust 2 (−77 ELO, win rate 53%). Things go best in match 3 of the day (+10 ELO, win rate 60%). Got weaker: K/R −0.13, ADR −14.3, Headshots −3 pp, Win rate −21 pp, ELO −228. Last 30 days: 23 matches, win rate 43%, ELO balance +30.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.