Boshnjaken

Sweden
138 matches tracked 22 matches in 30 days
Last updated:

How does Boshnjaken play?

Rating 0.93 (from 22 matches) K/R 0.66 ADR 75.6 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.19 ConsistencyShare of matches with at least a normal rating (0.90 and up). 59%
Rating spread from 22 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 5% good 1.10 to 1.29 14% normal 0.90 to 1.09 41% weak 0.75 to 0.89 23% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Rarely on the AWP.
ClutcherRifler
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Opening

Average
The first duels of the round
Rounds with first kill 7%−3.0 pp better than 9%
Opening duels won 49%−1 pp better than 37%

Clutch

Strength
Last one alive
Clutch 1v1 won 35%−3 pp better than 33%
Clutch 1v2 won 27%+6 pp better than 83%
Clutch kills per match 2.0+0.3 better than 81%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 41%−6 pp better than 18%
AWP share of kills 3%−7 pp better than 18%
K/D 0.92−0.07 better than 18%
Pistol kills per match 2.4
Knife kills 1 in 138 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.8%−0.2 pp better than 41%
Rounds with 3K 3.0%−0.9 pp better than 13%
MVPs per match 1.9−0.3 better than 13%
4Ks and aces 4x 4K, 1 ace in 71 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 43%+8 pp better than 91%
Utility damage per round 5.7+1.5 better than 83%
Enemies flashed per round 0.39+0.11 better than 78%
Rounds with a death 72%−1.0 pp better than 57%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Win rate +10 pp, ELO +323
= Stayed the same
K/R at 0.67, ADR at 76.1
▼ Got worse
Headshots −6 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.63
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.69. Last 3 months: 0.67 (at the start 0.65).

Patterns

From the last 138 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −54 ELO
29 matches · 41% wins
In match 1 of the day −30 ELO
39 matches · 46% wins

Boshnjaken loses the most ELO on Dust 2: −54 ELO, 41% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Nuke
  2. Highest rating in a match: 1.32 · Mirage
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
41% better than 19%
0.66 better than 18%
72.7 better than 14%
0.76–
53% of 75 duels better than 66%
33% of 15 situations better than 37%
Mirage26
58% better than 75%
0.68 better than 25%
78.7 better than 43%
1.02–
52% of 69 duels better than 59%
25% of 16 situations better than 17%
Anubis24
50% better than 45%
0.64 better than 12%
73.5 better than 16%
0.84–
37% of 76 duels better than 2%
38% of 16 situations level
Ancient20
55% better than 69%
0.66 better than 19%
78.2 better than 42%
0.92–
48% of 46 duels better than 36%
25% of 12 situations better than 18%
Inferno17
59% better than 71%
0.59 better than 4%
71.1 better than 11%
-
49% of 37 duels better than 35%
30% of 10 situations better than 31%
Nuke14
50% –
0.68 –
77.8 –
0.93–
56% of 43 duels –
40% of 10 situations –
Cache5
60% –
0.90 –
88.5 –
1.16–
82% of 17 duels –
33% of 3 situations –
Overpass3
33% –
0.66 –
66.6 –
-
0% of 7 duels –
-

Compared with players on the same level who have at least 15 matches on the map.

How Boshnjaken plays

Across 138 matches Boshnjaken averages K/R 0.66 and ADR 75.6; the rating across the 22 rated matches is 0.93. Biggest strength: Utility with impact at 43%. That is better than 91% of players on level 8. Most room to improve: Rounds with first kill at 7%. That is better than only 9% of players on level 8. On average 14.6 kills per match, 41% of them headshots. The strongest map is Inferno with a 59% win rate in 17 matches. In 4 of 22 matches the rating was 1.10 or higher (18%), in 9 it was below 0.90. In 71 matches with detailed stats: 4 4Ks and 1 aces. Best month by rating: September 2026 at 0.90. Boshnjaken loses the most ELO on Dust 2 (−54 ELO, win rate 41%). Things go best on Ancient (+52 ELO, win rate 55%). Improved over the last three months: Win rate +10 pp, ELO +323. Got weaker: Headshots −6 pp. Unchanged in recent months: K/R at 0.67, ADR at 76.1. Last 30 days: 22 matches, win rate 68%, ELO balance +19.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.