Bhrt
How does Bhrt play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).
Compared with 1,908 players in this group, each player over up to their last 100 matches.
Opening
Average43% of opening duels won and so well below the average (51%).
Clutch
Average27% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Weakness0.90 K/D and so clearly below the average (1.03).
Impact
WeaknessExactly 2 kills in 11.6% of rounds and so clearly below the average (13.4%).
Utility and deaths
AverageDied in 76% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with May to Jun 2026.
Kills per round (K/R)
Best month: May 2026 with 0.75. Last 3 months: 0.67 (at the start 0.73). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.98.
Damage per round (ADR)
Best month: May 2026 with 88.2. Last 3 months: 78.5 (at the start 86.5). Just below the average (80.7).
Share of headshot kills
Best month: June 2026 with 48%. Last 3 months: 44% (at the start 43%). Well below the average (50%).
Matches won (win rate)
Best month: June 2026 with 62%. Last 3 months: 49% (at the start 56%). Slightly below the average (51%).
Best month: October 2026 with 2,349.
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 194 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Bhrt loses the most ELO on Dust 2: −47 ELO, 51% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.97 · Mirage
- Longest win streak: 5 wins in a row · Dust 2
- Most kills in a match: 34 · Dust 2
Maps in detail
from the last 194 matchesCompared with players on the same level who have at least 15 matches on the map.
How Bhrt plays
Across 194 matches Bhrt averages K/R 0.68 and ADR 80.5; the rating across the 144 rated matches is 0.90. Most room to improve: Opening duels won at 43%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 44% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 34 of 144 matches the rating was 1.10 or higher (24%), in 74 it was below 0.90. In 144 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: August 2026 at 0.98. Bhrt loses the most ELO on Dust 2 (−47 ELO, win rate 51%). Things go best on Mirage (+33 ELO, win rate 48%). Match no. 3 of the day goes best: 70% win rate, +2 ELO. Got weaker: K/R −0.06, ADR −8.0, Win rate −7 pp. Unchanged in recent months: Headshots at 44%. Last 30 days: 82 matches, win rate 52%, net ELO +2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.