Bandit_212

Russia
45 matches tracked
Last updated:

How does Bandit_212 play?

Rating 0.78 K/R 0.53 ADR 61.0 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 9%
0.78
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with a rating of 0.90 or higher. 27%
Rating distribution from 45 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 4% good 1.10 to 1.29 9% normal 0.90 to 1.09 13% weak 0.75 to 0.89 27% very weak below 0.75 47%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 2 average. Rarely on the AWP.
ClutcherRifler
better than most on level 2 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

Level 2

Compared with 636 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (9%).

Rounds with first kill 6%−3 pp · Ø 9% better than 10%
Opening duels won 43%−5 pp · Ø 48% better than 23%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (36%).

Clutch 1v1 won 50%+14 pp · Ø 36% better than 97%
Clutch 1v2 won 18%−1 pp · Ø 19% better than 41%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

0.76 K/D and so clearly below the average (0.91).

Headshot rate 35%−6 pp · Ø 41% better than 26%
AWP share of kills 1%−9 pp · Ø 10% better than 10%
K/D 0.76−0.15 · Ø 0.91 better than 11%
Pistol kills per match 1.5

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 1.4% of rounds and so well below the average (3.5%).

2K rounds 8.8%−3.1 pp · Ø 11.9% better than 3%
3K rounds 1.4%−2.1 pp · Ø 3.5% better than 1%
MVPs per match 1.4−0.5 · Ø 1.9 better than 8%
4Ks and aces 0x 4K, 0 aces in 21 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so well below the average (74%). Lower is better.

Utility hit rate 30%−2 pp · Ø 32% better than 34%
Utility damage per round 3.9+0.6 · Ø 3.3 better than 63%
Enemies flashed per round 0.17−0.05 · Ø 0.22 better than 41%
Deaths per round 70%−4 pp · Ø 74% better than 90%

Progress

One value per month, dashed line is the level 2 average
▲ Improved
Headshots +11 pp
= Stayed the same
K/R at 0.52, Rating at 0.76, ADR at 61.6
▼ Got worse
Win rate −10 pp, ELO −228

Aug 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.52
MayJunJulAugSepOct

Best month: June 2026 with 0.55. Last 3 months: 0.52 (at the start 0.53). Well below the average (0.68).

Patterns

From the last 45 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 1.33 · Ancient
  3. Most kills in a match: 26 · Mirage

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 216
69% better than 97%
0.48 better than 2%
58.5 better than 3%
0.70 better than 2%
43% of 53 duels better than 29%
43% of 7 situations better than 71%
Mirage13
54% -
0.52 -
61.1 -
0.78-
44% of 32 duels -
57% of 14 situations -
Ancient7
57% -
0.61 -
70.0 -
0.88-
43% of 23 duels -
50% of 2 situations -
Anubis4
25% -
0.51 -
57.3 -
0.73-
36% of 11 duels -
50% of 2 situations -
Nuke3
0% -
0.58 -
59.0 -
0.78-
0% of 3 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bandit_212 plays

Across 45 matches Bandit_212 averages K/R 0.53, ADR 61.0 and a rating of 0.78. Biggest strength: Clutch 1v1 won at 50%, better than 97% of level 2 players. Most room to improve: 3K rounds at 1.4%, better than only 1% of level 2 players. Averages 12.3 kills per match with 35% headshots. The strongest map is Dust 2 with a 69% win rate in 16 matches. In 6 of 45 matches the rating was 1.10 or higher (13%), in 33 it was below 0.90. Best month by rating: June 2026 at 0.82. Improved over the last three months: Headshots +11 pp. Got weaker: Win rate −10 pp, ELO −228. Unchanged in recent months: K/R at 0.52, Rating at 0.76, ADR at 61.6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.