BAM_77U3DA

KZ
On FACEIT since 2019 210 matches tracked 88 matches in 30 days
ELO ▲ 221
3,372
30-day peak: 3,482
Rank EU ▼ 145 places
#1,688
KZ #51 in KZ
30 days · prev. #1,543 · best #1,286
Last updated:

How does BAM_77U3DA play?

Rating 1.00 (from 148 matches) K/R 0.70 ADR 75.9 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 148 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 20% normal 0.90 to 1.09 32% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

3,000-3,499 ELO

Compared with 6,716 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 49%−3 pp · Ø 52% better than 20%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 27%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

63% headshots and so well above the average (53%).

Headshot rate 63%+10 pp · Ø 53% better than 95%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 0.98−0.07 · Ø 1.05 better than 16%
Pistol kills per match 2.7
Knife kills 7 in 210 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 14.0%+0.4 pp · Ø 13.6% better than 53%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 20%
MVPs per match 2.1−0.3 · Ø 2.4 better than 15%
4Ks and aces 19x 4K, 2 aces in 141 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.32).

Utility hit rate 37%+3 pp · Ø 34% better than 76%
Utility damage per round 3.4−0.4 · Ø 3.8 better than 35%
Enemies flashed per round 0.13−0.19 · Ø 0.32 better than 4%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.42, Win rate +8 pp, ELO +438
= Stayed the same
ADR at 76.3, Headshots at 63%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: October 2026 with 0.73. Last 3 months: 0.72 (at the start 0.67). Slightly below the average (0.75).

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −126 ELO
34 matches · 47% win rate
On Nuke −93 ELO
30 matches · 57% win rate
On Saturdays −33 ELO, win rate 45%

BAM_77U3DA loses the most ELO in match 3 of the day: −126 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Longest win streak: 8 wins in a row · Anubis
  3. Highest rating in a match: 1.79 · Mirage

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
53% better than 41%
0.71 better than 26%
77.2 better than 24%
1.01 better than 30%
45% of 341 duels better than 12%
37% of 59 situations better than 44%
Nuke30
57% better than 45%
0.73 better than 30%
76.7 better than 20%
1.02 better than 28%
46% of 85 duels better than 14%
43% of 7 situations better than 58%
Ancient27
56% right on the average
0.67 better than 11%
70.7 better than 4%
0.94 better than 12%
40% of 82 duels better than 3%
25% of 8 situations better than 18%
Anubis23
61% better than 70%
0.68 better than 16%
74.5 better than 14%
0.93 better than 11%
59% of 94 duels better than 83%
44% of 9 situations better than 65%
Dust 213
38% -
0.56 -
65.6 -
0.85-
37% of 46 duels -
40% of 5 situations -
Inferno4
75% -
0.78 -
85.7 -
1.29-
53% of 15 duels -
0% of 1 situations -
Cache3
67% -
0.97 -
96.7 -
1.30-
75% of 8 duels -
0% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BAM_77U3DA plays

Across 210 matches BAM_77U3DA averages K/R 0.70 and ADR 75.9; the rating across the 148 rated matches is 1.00. Biggest strength: Headshot rate at 63%, better than 95% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 15.3 kills per match with 63% headshots. The strongest map is Anubis with a 61% win rate in 23 matches. In 50 of 148 matches the rating was 1.10 or higher (34%), in 51 it was below 0.90. In 141 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: October 2026 at 1.02. BAM_77U3DA loses the most ELO in match 3 of the day (−126 ELO, win rate 47%). Things go best on Mirage (+137 ELO, win rate 53%). Match no. 2 of the day goes best: 67% win rate, +7 ELO. Improved over the last three months: K/R +0.05, Rating +0.42, Win rate +8 pp, ELO +438. Unchanged in recent months: ADR at 76.3, Headshots at 63%. Last 30 days: 88 matches, win rate 56%, net ELO +110.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.