AugaBuga

GR
331 matches tracked 100 matches in 30 days
Last updated:

How does AugaBuga play?

Rating 1.00 K/R 0.75 ADR 83.1 from 331 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 40%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 331 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 20% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (263 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 27%

Clutch

Weakness
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 16%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just below the average (1.02).

Headshot rate 49%−1 pp · Ø 50% better than 47%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 0.98−0.04 · Ø 1.02 better than 34%
Pistol kills per match 2.3
Knife kills 4 in 331 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.4%+0.1 pp · Ø 13.3% better than 52%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 45%
MVPs per match 2.2−0.1 · Ø 2.3 better than 40%
4Ks and aces 47x 4K, 7 aces in 263 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 70%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 66%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 49%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +5 pp, Win rate +5 pp, ELO +165
= Stayed the same
K/R at 0.74, Rating at 1.00, ADR at 82.8
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.74 (at the start 0.77). Just above the average (0.73).

Patterns

From the last 331 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −377 ELO
77 matches · 44% win rate
On Cache −99 ELO
28 matches · 46% win rate
Between 0:00 and 6:00 −392 ELO, win rate 45%
On Saturdays −362 ELO, win rate 43%

AugaBuga loses the most ELO in match 1 of the day: −377 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.11 · Ancient
  2. Most kills in a match: 39 · Vertigo
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 331 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 288
51% better than 46%
0.78 better than 71%
85.8 better than 76%
1.07 better than 65%
47% of 398 duels better than 29%
34% of 38 situations better than 40%
Mirage79
49% better than 40%
0.74 right on the average
81.3 better than 56%
0.97 better than 30%
46% of 331 duels better than 24%
31% of 26 situations better than 30%
Ancient70
59% better than 72%
0.76 better than 60%
83.5 better than 64%
1.03 right on the average
49% of 376 duels better than 36%
38% of 42 situations right on the average
Anubis54
44% better than 24%
0.73 better than 48%
82.4 better than 63%
0.98 better than 35%
48% of 230 duels better than 32%
33% of 21 situations better than 39%
Cache28
46% -
0.72 -
82.6 -
0.95-
51% of 134 duels -
22% of 9 situations -
Vertigo7
43% -
0.70 -
81.4 -
0.92-
65% of 46 duels -
0% of 5 situations -
Inferno4
25% -
0.56 -
67.5 -
0.77-
29% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AugaBuga plays

Across 331 matches AugaBuga averages K/R 0.75, ADR 83.1 and a rating of 1.00. Most room to improve: Deaths per round at 76%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 49% headshots. The strongest map is Ancient with a 59% win rate in 70 matches. In 115 of 331 matches the rating was 1.10 or higher (35%), in 132 it was below 0.90. In 263 matches with detailed stats: 47 4Ks and 7 aces. Best month by rating: July 2026 at 1.02. AugaBuga loses the most ELO in match 1 of the day (−377 ELO, win rate 44%). Things go best on Anubis (+97 ELO, win rate 44%). Match no. 4 of the day goes best: 58% win rate, +91 ELO. Improved over the last three months: Headshots +5 pp, Win rate +5 pp, ELO +165. Unchanged in recent months: K/R at 0.74, Rating at 1.00, ADR at 82.8. Last 30 days: 100 matches, win rate 48%, net ELO −228.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.