AlexDm02

VE
41 matches tracked 20 matches in 30 days
Last updated:

How does AlexDm02 play?

Rating 0.86 K/R 0.63 ADR 72.4 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 41 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 7% normal 0.90 to 1.09 29% weak 0.75 to 0.89 17% very weak below 0.75 37%
Player type
Goes in first and opens the round
More first kills per match than the level 3 average.
Entry
better than most on level 3 about average weaker than most
Level 3

Compared with 811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so well above the average (9%).

Rounds with first kill 11%+2 pp · Ø 9% better than 73%
Opening duels won 48%0 pp · Ø 48% right on the average

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 32%−5 pp · Ø 37% better than 24%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 80%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so slightly below the average (0.93).

Headshot rate 40%−1 pp · Ø 41% better than 45%
AWP share of kills 19%+8 pp · Ø 11% better than 78%
K/D 0.85−0.08 · Ø 0.93 better than 24%
Pistol kills per match 3.1
Knife kills 1 in 41 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.4% of rounds and so well below the average (12.4%).

2K rounds 10.4%−2.0 pp · Ø 12.4% better than 13%
3K rounds 3.0%−0.5 pp · Ø 3.5% better than 32%
MVPs per match 1.7−0.3 · Ø 2.0 better than 21%
4Ks and aces 4x 4K, 0 aces in 41 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.22).

Utility hit rate 32%−2 pp · Ø 34% better than 42%
Utility damage per round 4.9+1.2 · Ø 3.7 better than 77%
Enemies flashed per round 0.44+0.22 · Ø 0.22 better than 90%
Deaths per round 75%+1 pp · Ø 74% better than 40%

Progress

One value per month, dashed line is the level 3 average
Whether AlexDm02 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 41 matches, all from the last 3 months.

Kills per round (K/R)

0.64
AugSepOct

Best month: September 2026 with 0.74.

Patterns

Soon this shows where AlexDm02 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 12 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.54 · Dust 2
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Most kills in a match: 25 · Dust 2

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 212
58% -
0.60 -
71.4 -
0.85-
47% of 66 duels -
40% of 10 situations -
Mirage10
40% -
0.69 -
71.7 -
0.93-
53% of 47 duels -
33% of 6 situations -
Anubis5
40% -
0.66 -
71.2 -
0.88-
41% of 29 duels -
50% of 2 situations -
Nuke5
40% -
0.70 -
79.8 -
0.93-
46% of 28 duels -
0% of 1 situations -
Cache4
0% -
0.54 -
64.6 -
0.74-
43% of 14 duels -
33% of 3 situations -
Inferno4
50% -
0.56 -
75.2 -
0.72-
50% of 18 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AlexDm02 plays

Across 41 matches AlexDm02 averages K/R 0.63, ADR 72.4 and a rating of 0.86. Biggest strength: Utility damage per round at 4.9, better than 77% of level 3 players. Most room to improve: Rating at 0.86, better than only 19% of level 3 players. Averages 13.9 kills per match with 40% headshots. The strongest map is Dust 2 with a 58% win rate in 12 matches. In 7 of 41 matches the rating was 1.10 or higher (17%), in 22 it was below 0.90. In 41 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: September 2026 at 1.00. Last 30 days: 20 matches, win rate 35%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.