Adilet_01

KZ
101 matches tracked 20 matches in 30 days
Last updated:

How does Adilet_01 play?

Rating 1.14 (from 60 matches) K/R 0.78 ADR 83.4 from 101 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91% on level 9
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 73%
Rating spread from 60 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 27% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 13%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0 pp level
Opening duels won 54%+4 pp better than 79%

Clutch

Average
Last one alive
Clutch 1v1 won 45%+6 pp better than 84%
Clutch 1v2 won 19%−2 pp better than 35%
Clutch kills per match 1.8+0.2 better than 69%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%+2 pp better than 61%
AWP share of kills 8%−3 pp better than 46%
K/D 1.11+0.11 better than 84%
Pistol kills per match 2.6
Knife kills 1 in 101 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.5%+1.4 pp better than 80%
Rounds with 3K 4.8%+0.9 pp better than 83%
MVPs per match 2.30.0 level
4Ks and aces 16x 4K, 4 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 3.6−0.7 better than 36%
Enemies flashed per round 0.10−0.18 better than 7%
Rounds with a death 70%−2 pp better than 77%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.99
MayJunJulAugSepOct

Best month: October 2026 with 0.99.

Patterns

From the last 101 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day +24 ELO
38 matches · 53% wins

Adilet_01 loses the most ELO from match 5 of the day: +24 ELO, 53% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 59 · Mirage
  2. Highest rating in a match: 1.89 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
56% better than 69%
0.85 better than 92%
88.0 better than 86%
1.27 better than 97%
59% of 128 duels better than 91%
48% of 25 situations better than 76%
Dust 221
52% level
0.76 better than 65%
81.3 better than 56%
1.09-
51% of 84 duels level
31% of 13 situations better than 31%
Ancient16
63% better than 86%
0.71 better than 34%
79.5 better than 42%
1.06-
50% of 60 duels better than 47%
50% of 14 situations better than 78%
Anubis15
87% better than 99%
0.81 better than 87%
84.9 better than 74%
1.17-
60% of 60 duels better than 93%
56% of 9 situations better than 89%
Inferno12
50% -
0.71 -
78.0 -
1.00-
39% of 31 duels -
33% of 6 situations -
Cache3
67% -
0.66 -
74.3 -
0.87-
43% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Adilet_01 plays

Across 101 matches Adilet_01 averages K/R 0.78 and ADR 83.4; the rating across the 60 rated matches is 1.14. Biggest strength: Rating at 1.14. That is better than 91% of players on level 9. On average 16.7 kills per match, 50% of them headshots. The strongest map is Anubis with a 87% win rate in 15 matches. In 30 of 60 matches the rating was 1.10 or higher (50%), in 16 it was below 0.90. In 80 matches with detailed stats: 16 4Ks and 4 aces. Best month by rating: October 2026 at 1.38. Adilet_01 loses the most ELO from match 5 of the day (+24 ELO, win rate 53%). Things go best on Mirage (+29 ELO, win rate 56%). Last 30 days: 20 matches, win rate 50%, ELO balance +4.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.