AJayy91

Germany
45 matches tracked 35 matches in 30 days
Last updated:

How does AJayy91 play?

Rating 0.89 K/R 0.61 ADR 75.7 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 40%
Rating distribution from 45 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 11% normal 0.90 to 1.09 16% weak 0.75 to 0.89 20% very weak below 0.75 40%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 5 average. Rarely on the AWP.
ClutcherRifler
better than most on level 5 about average weaker than most
Level 5

Compared with 724 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

41% of opening duels won and so well below the average (50%).

Rounds with first kill 6%−4 pp · Ø 10% better than 5%
Opening duels won 41%−9 pp · Ø 50% better than 3%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 57%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 94%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (0.98).

Headshot rate 47%+3 pp · Ø 44% better than 66%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 0.88−0.10 · Ø 0.98 better than 20%
Pistol kills per match 1.8

Impact

Weakness
Damage and big rounds

1.6 MVPs per match and so well below the average (2.2).

2K rounds 11.4%−1.6 pp · Ø 13.0% better than 19%
3K rounds 2.7%−1.1 pp · Ø 3.8% better than 11%
MVPs per match 1.6−0.6 · Ø 2.2 better than 4%
4Ks and aces 4x 4K, 0 aces in 45 matches

Utility and deaths

Strength
Nades, flashes and deaths

10.3 utility damage per round and so well above the average (3.9).

Utility hit rate 47%+12 pp · Ø 35% better than 98%
Utility damage per round 10.3+6.4 · Ø 3.9 better than 99%
Enemies flashed per round 0.51+0.27 · Ø 0.24 better than 94%
Deaths per round 69%−4 pp · Ø 73% better than 92%

Progress

One value per month, dashed line is the level 5 average
Whether AJayy91 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 45 matches, all from the last 3 months.

Kills per round (K/R)

0.56
AugSepOct

Best month: September 2026 with 0.64.

Patterns

Soon this shows where AJayy91 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Ancient with 9 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 1.57 · Inferno
  3. Most kills in a match: 41 · Anubis

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient9
44% -
0.62 -
77.0 -
0.92-
35% of 43 duels -
50% of 8 situations -
Dust 29
56% -
0.64 -
78.3 -
0.92-
51% of 35 duels -
50% of 4 situations -
Anubis8
38% -
0.71 -
78.8 -
0.97-
35% of 20 duels -
23% of 13 situations -
Inferno7
71% -
0.60 -
83.1 -
0.94-
38% of 24 duels -
33% of 6 situations -
Nuke6
83% -
0.52 -
64.1 -
0.79-
33% of 12 duels -
50% of 4 situations -
Mirage3
33% -
0.44 -
60.4 -
0.63-
50% of 8 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AJayy91 plays

Across 45 matches AJayy91 averages K/R 0.61, ADR 75.7 and a rating of 0.89. Biggest strength: Utility damage per round at 10.3, better than 99% of level 5 players. Most room to improve: Opening duels won at 41%, better than only 3% of level 5 players. Averages 13.7 kills per match with 47% headshots. In 11 of 45 matches the rating was 1.10 or higher (24%), in 27 it was below 0.90. In 45 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: September 2026 at 0.91. Last 30 days: 35 matches, win rate 51%, net ELO +109.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.