AHMAD----
Name history of AHMAD----
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average35% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average0.93 K/D and so slightly below the average (1.02).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).
Utility and deaths
Average2.5 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.75. Last 3 months: 0.66 (at the start 0.75). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.07. Last 3 months: 0.93 (at the start 1.07). Clearly below the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 81.2. Last 3 months: 74.8 (at the start 81.2). Clearly below the average (80.2).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 46% (at the start 50%). Clearly below the average (50%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 49% (at the start 57%). Right on the average (49%).
Best month: August 2026 with 2,423.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 37%.
Patterns
From the last 89 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 35 · Mirage
- Highest rating in a match: 2.28 · Dust 2
- Longest win streak: 9 wins in a row · Anubis
Maps in detail
from the last 89 matchesCompared with players on the same level who have at least 15 matches on the map.
How AHMAD---- plays
Across 89 matches AHMAD---- averages K/R 0.68, ADR 76.3 and a rating of 0.96. Most room to improve: Utility damage per round at 2.5, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 47% headshots. The strongest map is Mirage with a 67% win rate in 27 matches. In 24 of 89 matches the rating was 1.10 or higher (27%), in 42 it was below 0.90. In 62 matches with detailed stats: 9 4Ks and 2 aces. Best month by rating: July 2026 at 1.07. Things go best on Mirage (+15 ELO, win rate 67%). Got weaker: K/R −0.09, Rating −0.14, ADR −6.4, Headshots −4 pp, Win rate −8 pp. Last 30 days: 5 matches, win rate 20%, net ELO −27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.