7snapy

Russia
203 matches tracked 40 matches in 30 days
Last updated:

How does 7snapy play?

Rating 0.95 K/R 0.69 ADR 75.6 from 203 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 203 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 30%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 78%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 53%+2 pp · Ø 51% better than 63%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 0.94−0.09 · Ø 1.03 better than 13%
Pistol kills per match 2.6
Knife kills 2 in 203 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.8%−0.4 pp · Ø 13.2% better than 29%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 21%
MVPs per match 2.0−0.3 · Ø 2.3 better than 13%
4Ks and aces 20x 4K, 6 aces in 203 matches

Utility and deaths

Weakness
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 2.6−1.5 · Ø 4.1 better than 11%
Enemies flashed per round 0.18−0.13 · Ø 0.31 better than 16%
Deaths per round 74%+2 pp · Ø 72% better than 18%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether 7snapy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 203 matches, all from the last 3 months.

Kills per round (K/R)

0.63
AugSepOct

Best month: August 2026 with 0.75.

Patterns

From the last 203 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −93 ELO
33 matches · 33% win rate
In match 1 of the day −60 ELO
47 matches · 49% win rate
Between 18:00 and 24:00 +1 ELO, win rate 49%
On Thursdays −121 ELO, win rate 44%

7snapy loses the most ELO in match 3 of the day: −93 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 45 · Mirage
  3. Highest rating in a match: 2.28 · Ancient

Maps in detail

from the last 203 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
57% better than 69%
0.68 better than 20%
74.5 better than 17%
0.90 better than 9%
50% of 285 duels better than 40%
47% of 36 situations better than 76%
Dust 249
51% better than 44%
0.68 better than 17%
75.3 better than 18%
0.92 better than 10%
42% of 239 duels better than 6%
25% of 16 situations better than 16%
Ancient44
59% better than 73%
0.70 better than 26%
74.9 better than 16%
0.98 better than 30%
51% of 185 duels better than 45%
52% of 21 situations better than 83%
Anubis30
50% better than 40%
0.78 better than 65%
82.2 better than 54%
1.08 better than 58%
60% of 155 duels better than 88%
47% of 15 situations better than 71%
Cache9
56% -
0.67 -
72.7 -
0.95-
42% of 31 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 7snapy plays

Across 203 matches 7snapy averages K/R 0.69, ADR 75.6 and a rating of 0.95. Biggest strength: Clutch 1v1 won at 44%, better than 78% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 15.2 kills per match with 53% headshots. The strongest map is Ancient with a 59% win rate in 44 matches. In 59 of 203 matches the rating was 1.10 or higher (29%), in 95 it was below 0.90. In 203 matches with detailed stats: 20 4Ks and 6 aces. Best month by rating: August 2026 at 1.02. 7snapy loses the most ELO in match 3 of the day (−93 ELO, win rate 33%). Things go best on Ancient (+143 ELO, win rate 59%). Match no. 4 of the day goes best: 70% win rate, +73 ELO. Last 30 days: 40 matches, win rate 43%, net ELO −181.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.