666_glori

Poland
62 matches tracked 54 matches in 30 days
Last updated:

How does 666_glori play?

Rating 1.06 K/R 0.78 ADR 83.4 from 62 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 62 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More 4Ks and aces per 100 rounds than the level 6 average.
AWPerMulti-kills
better than most on level 6 about average weaker than most
Level 6

Compared with 931 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 81%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 69%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (45%).

Headshot rate 34%−11 pp · Ø 45% better than 5%
AWP share of kills 22%+11 pp · Ø 11% better than 87%
K/D 1.02+0.03 · Ø 0.99 better than 70%
Pistol kills per match 2.4

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (3.8%).

2K rounds 13.8%+0.7 pp · Ø 13.1% better than 74%
3K rounds 5.2%+1.4 pp · Ø 3.8% better than 94%
MVPs per match 2.6+0.4 · Ø 2.2 better than 92%
4Ks and aces 12x 4K, 3 aces in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.1).

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 14%
Enemies flashed per round 0.14−0.12 · Ø 0.26 better than 19%
Deaths per round 76%+3 pp · Ø 73% better than 18%

Progress

One value per month, dashed line is the level 6 average
Whether 666_glori is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 62 matches, all from the last 3 months.

Kills per round (K/R)

0.81
SepOct

Patterns

From the last 62 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −25 ELO, win rate 28%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Mirage
  2. Highest rating in a match: 1.84 · Anubis
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 62 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis16
31% better than 2%
0.82 better than 95%
88.1 better than 93%
1.13 better than 92%
56% of 77 duels better than 85%
25% of 8 situations better than 20%
Ancient12
50% -
0.82 -
85.7 -
1.16-
45% of 60 duels -
20% of 5 situations -
Mirage12
58% -
0.83 -
85.9 -
1.12-
64% of 50 duels -
50% of 6 situations -
Dust 28
25% -
0.68 -
77.7 -
0.93-
35% of 48 duels -
50% of 2 situations -
Nuke6
33% -
0.70 -
76.3 -
0.94-
53% of 40 duels -
67% of 3 situations -
Inferno4
25% -
0.69 -
71.2 -
0.89-
44% of 18 duels -
100% of 2 situations -
Cache3
33% -
0.79 -
90.6 -
1.00-
46% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 666_glori plays

Across 62 matches 666_glori averages K/R 0.78, ADR 83.4 and a rating of 1.06. Biggest strength: 3K rounds at 5.2%, better than 94% of level 6 players. Most room to improve: Headshot rate at 34%, better than only 5% of level 6 players. Averages 17.0 kills per match with 34% headshots. The strongest map is Mirage with a 58% win rate in 12 matches. In 29 of 62 matches the rating was 1.10 or higher (47%), in 18 it was below 0.90. In 62 matches with detailed stats: 12 4Ks and 3 aces. Last 30 days: 54 matches, win rate 39%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.