2xan
Name history of 2xan
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does 2xan play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).
Compared with 2,158 players on level 10, each player over up to their last 100 matches.
Opening
Average2xan wins 53 of 100 opening duels. 2 percentage points above the level 10 average (51%).
Clutch
Average2xan wins 14 of 100 1v2s. 7 percentage points below the level 10 average (21%).
Weapons and aim
Average44 of 100 kills by 2xan are headshots. 7 percentage points below the level 10 average (51%).
Impact
Average2xan gets exactly 3 kills in 4.5 of 100 rounds. 0.4 percentage points above the level 10 average (4.1%).
Utility and deaths
AverageAverages 2.9 utility damage per round from HEs and mollies. 1.2 below the level 10 average (4.1).
Progress
One value per month, dashed line is the level 10 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.84. Last 3 months: 0.77 (at the start 0.84). 0.03 above the level 10 average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.12.
Damage per round (ADR)
Best month: July 2026 with 88.7. Last 3 months: 83.4 (at the start 88.7). 2.8 above the level 10 average (80.6).
Share of headshot kills
Best month: July 2026 with 46%. Last 3 months: 44% (at the start 46%). 7 percentage points below the level 10 average (51%).
Matches won (win rate)
Best month: October 2026 with 63%. Last 3 months: 56% (at the start 46%). 5 percentage points above the level 10 average (51%).
Best month: October 2026 with 2,916. Last 3 months: 2,916 (at the start 2,547).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 58%.
Patterns
From the last 221 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
2xan loses the most ELO on Nuke: −87 ELO, 64% win rate
Records and milestones
from recorded matches- Most kills in a match: 39 · Ancient
- Longest win streak: 9 wins in a row · Mirage
- Highest rating in a match: 2.33 · Mirage
Maps in detail
from the last 221 matchesCompared with players on the same level who have at least 15 matches on the map.
How 2xan plays
Across 221 matches 2xan averages K/R 0.79 and ADR 84.9; the rating across the 150 rated matches is 1.09. Most room to improve: Utility damage per round at 2.9, better than only 16% of level 10 players. Averages 17.4 kills per match with 44% headshots. The strongest map is Nuke with a 64% win rate in 22 matches. In 67 of 150 matches the rating was 1.10 or higher (45%), in 46 it was below 0.90. In 150 matches with detailed stats: 26 4Ks and 5 aces. Best month by rating: August 2026 at 1.12. 2xan loses the most ELO on Nuke (−87 ELO, win rate 64%). Things go best on Mirage (+180 ELO, win rate 60%). Match no. 4 of the day goes best: 70% win rate, +60 ELO. Improved over the last three months: Win rate +10 pp, ELO +369. Got weaker: K/R −0.07, ADR −5.3, Headshots −2 pp. Last 30 days: 64 matches, win rate 59%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.