1dusina

Poland
409 matches tracked 122 matches in 30 days
Last updated:

How does 1dusina play?

Rating 1.02 (from 389 matches) K/R 0.73 ADR 79.4 from 409 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 389 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 21%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (309 matches).

2,750-2,999 ELO

Compared with 10,593 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so right on the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.6 clutch kills per match and so right on the average (1.6).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 51%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just below the average (1.05).

Headshot rate 52%0 pp · Ø 52% right on the average
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 1.04−0.01 · Ø 1.05 better than 40%
Pistol kills per match 2.9
Knife kills 7 in 409 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 15%
MVPs per match 2.2−0.1 · Ø 2.3 better than 28%
4Ks and aces 45x 4K, 6 aces in 309 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 5.6+1.6 · Ø 4.0 better than 88%
Enemies flashed per round 0.49+0.17 · Ø 0.32 better than 90%
Deaths per round 70%−1 pp · Ø 71% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +5 pp, ELO +607
= Stayed the same
Win rate at 51%
▼ Got worse
K/R −0.06, Rating −0.09, ADR −4.6

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.71 (at the start 0.77). Slightly below the average (0.74).

Patterns

From the last 409 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −100 ELO
78 matches · 56% win rate
On Mirage −75 ELO
110 matches · 50% win rate
On Tuesdays −206 ELO, win rate 43%

1dusina loses the most ELO on Ancient: −100 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 2.28 · Mirage
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 409 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage110
50% better than 36%
0.73 better than 37%
79.7 better than 37%
1.04 better than 44%
53% of 488 duels better than 55%
33% of 85 situations better than 33%
Dust 284
49% better than 34%
0.69 better than 21%
75.1 better than 18%
0.97 better than 20%
51% of 336 duels better than 44%
40% of 45 situations better than 55%
Ancient78
56% better than 58%
0.74 better than 42%
80.0 better than 37%
1.05 right on the average
51% of 384 duels better than 43%
45% of 42 situations better than 69%
Anubis64
59% better than 67%
0.73 better than 39%
81.9 better than 52%
1.02 better than 38%
55% of 301 duels better than 66%
39% of 44 situations better than 52%
Nuke39
49% better than 24%
0.73 better than 32%
80.2 better than 37%
1.00 better than 25%
49% of 154 duels better than 29%
38% of 13 situations better than 44%
Inferno18
39% better than 5%
0.70 better than 17%
79.2 better than 24%
1.00 better than 17%
45% of 86 duels better than 9%
25% of 8 situations better than 19%
Cache10
50% -
0.78 -
83.4 -
1.06-
50% of 38 duels -
75% of 8 situations -
Overpass4
25% -
0.90 -
99.2 -
1.22-
50% of 16 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1dusina plays

Across 409 matches 1dusina averages K/R 0.73 and ADR 79.4; the rating across the 389 rated matches is 1.02. Biggest strength: Utility damage per round at 5.6, better than 88% of level 10 · 2,750-2,999 ELO players. Most room to improve: 3K rounds at 3.4%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 16.0 kills per match with 52% headshots. The strongest map is Anubis with a 59% win rate in 64 matches. In 144 of 389 matches the rating was 1.10 or higher (37%), in 157 it was below 0.90. In 309 matches with detailed stats: 45 4Ks and 6 aces. Best month by rating: July 2026 at 1.11. 1dusina loses the most ELO on Ancient (−100 ELO, win rate 56%). Things go best on Anubis (+29 ELO, win rate 59%). Improved over the last three months: Headshots +5 pp, ELO +607. Got weaker: K/R −0.06, Rating −0.09, ADR −4.6. Unchanged in recent months: Win rate at 51%. Last 30 days: 122 matches, win rate 53%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.