1clowin

AR
On FACEIT since 2019 102 matches tracked 45 matches in 30 days
ELO ▲ 101
1,944
30-day peak: 2,024
Rank SA ▲ 436 places
#6,203
30 days · prev. #6,639 · best #6,203
Last updated:

How does 1clowin play?

Rating 1.04 K/R 0.72 ADR 78.7 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62% on level 9
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 102 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
Multi-killsClutcherRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

Compared with 1,682 players on level 9, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

1clowin gets the first kill in 7 of 100 rounds. 3 percentage points below the level 9 average (10%).

Rounds with first kill 7%−3 pp better than 8%
Opening duels won 49%−2 pp better than 34%

Clutch

Strength
Last one alive

Averages 2.0 kills per match as the last one alive. 0.4 above the level 9 average (1.6).

Clutch 1v1 won 43%+5 pp better than 75%
Clutch 1v2 won 17%−4 pp better than 23%
Clutch kills per match 2.0+0.4 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.08 kills per death. 0.07 above the level 9 average (1.01).

Headshot rate 52%+4 pp better than 71%
AWP share of kills 3%−7 pp better than 19%
K/D 1.08+0.07 better than 74%
Pistol kills per match 2.9
Knife kills 6 in 102 matches

Impact

Weakness
Damage and big rounds

1clowin gets exactly 2 kills in 11.7 of 100 rounds. 1.4 percentage points below the level 9 average (13.1%).

2K rounds 11.7%−1.4 pp better than 13%
3K rounds 3.2%−0.8 pp better than 16%
MVPs per match 2.1−0.1 better than 28%
4Ks and aces 20x 4K, 2 aces in 83 matches

Utility and deaths

Strength
Nades, flashes and deaths

1clowin dies in 67 of 100 rounds. 5 percentage points below the level 9 average (72%). Lower is better.

Utility hit rate 44%+9 pp better than 95%
Utility damage per round 4.9+0.6 better than 71%
Enemies flashed per round 0.52+0.24 better than 93%
Deaths per round 67%−5 pp better than 96%

Progress

One value per month, dashed line is the level 9 average
Whether 1clowin is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 83 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.65
JanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.79.

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −9 ELO
20 matches · 40% win rate

1clowin loses the most ELO in match 3 of the day: −9 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.09 · Nuke
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
55% better than 66%
0.75 better than 60%
81.3 better than 57%
1.05 better than 62%
53% of 142 duels better than 64%
50% of 32 situations better than 82%
Anubis17
65% better than 87%
0.73 on par
78.7 better than 41%
1.07 better than 67%
55% of 66 duels better than 71%
67% of 12 situations better than 97%
Dust 217
53% better than 58%
0.62 better than 5%
69.0 better than 4%
0.95 better than 26%
47% of 51 duels better than 30%
29% of 21 situations better than 25%
Nuke9
67% -
0.79 -
78.8 -
1.13-
52% of 29 duels -
17% of 6 situations -
Inferno7
71% -
0.74 -
84.9 -
1.13-
47% of 19 duels -
100% of 2 situations -
Ancient6
0% -
0.73 -
83.2 -
0.95-
53% of 15 duels -
0% of 3 situations -
Cache4
25% -
0.76 -
85.4 -
1.07-
50% of 16 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1clowin plays

Across 102 matches 1clowin averages K/R 0.72, ADR 78.7 and a rating of 1.04. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 9 players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 9 players. Averages 15.9 kills per match with 52% headshots. The strongest map is Anubis with a 65% win rate in 17 matches. In 45 of 102 matches the rating was 1.10 or higher (44%), in 35 it was below 0.90. In 83 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: September 2026 at 1.12. 1clowin loses the most ELO in match 3 of the day (−9 ELO, win rate 40%). Things go best on Mirage (+154 ELO, win rate 55%). Match no. 2 of the day goes best: 59% win rate, +53 ELO. Last 30 days: 45 matches, win rate 56%, net ELO +195.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.