1LnuRR

Russia
41 matches tracked 20 matches in 30 days
Last updated:

How does 1LnuRR play?

Rating 1.18 K/R 0.85 ADR 90.8 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 41 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 34% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 5% very weak below 0.75 10%
Player type
Deals serious damage
More damage per round than the level 10 · 2,001-2,249 ELO average.
Damage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 32%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.02).

Headshot rate 49%−1 pp · Ø 50% better than 47%
AWP share of kills 12%+1 pp · Ø 11% better than 65%
K/D 1.21+0.19 · Ø 1.02 better than 93%
Pistol kills per match 3.2
Knife kills 2 in 41 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.2% of rounds and so well above the average (13.3%).

2K rounds 16.2%+2.9 pp · Ø 13.3% better than 95%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 92%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 7x 4K, 1 ace in 41 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 63%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 38%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 41%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether 1LnuRR is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 41 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: September 2026 with 1.06.

Patterns

Soon this shows where 1LnuRR loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 15 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Most kills in a match: 34 · Anubis
  3. Highest rating in a match: 2.59 · Anubis

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage15
47% better than 33%
0.86 better than 92%
93.6 better than 95%
1.21 better than 92%
65% of 63 duels better than 98%
63% of 8 situations better than 96%
Dust 212
50% -
0.76 -
81.7 -
1.01-
51% of 45 duels -
25% of 4 situations -
Inferno6
83% -
0.88 -
92.6 -
1.24-
69% of 26 duels -
17% of 6 situations -
Anubis4
25% -
0.94 -
98.3 -
1.27-
48% of 21 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1LnuRR plays

Across 41 matches 1LnuRR averages K/R 0.85, ADR 90.8 and a rating of 1.18. Biggest strength: Rating at 1.18, better than 93% of level 10 · 2,001-2,249 ELO players. Averages 19.4 kills per match with 49% headshots. The strongest map is Dust 2 with a 50% win rate in 12 matches. In 24 of 41 matches the rating was 1.10 or higher (59%), in 6 it was below 0.90. In 41 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.46. Last 30 days: 20 matches, win rate 65%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.