1FLOATUP

Russia
On FACEIT since 2016 409 matches tracked 194 matches in 30 days
ELO ▼ 68
2,985
30-day peak: 3,217
Rank EU ▼ 1,350 places
#8,302
RU #2,376 in RU
30 days · prev. #6,952 · best #6,644
Last updated:

How does 1FLOATUP play?

Rating 1.06 (from 408 matches) K/R 0.72 ADR 79.6 from 409 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 408 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (391 matches).

2,750-2,999 ELO

Compared with 10,580 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 53%+2 pp · Ø 51% better than 57%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 87%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (52%).

Headshot rate 56%+4 pp · Ø 52% better than 75%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.10+0.05 · Ø 1.05 better than 61%
Pistol kills per match 2.9
Knife kills 4 in 409 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).

2K rounds 13.0%−0.5 pp · Ø 13.5% better than 30%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 15%
MVPs per match 2.2−0.1 · Ø 2.3 better than 28%
4Ks and aces 80x 4K, 10 aces in 391 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 28%−6 pp · Ø 34% better than 10%
Utility damage per round 3.4−0.4 · Ø 3.8 better than 33%
Enemies flashed per round 0.32+0.01 · Ø 0.31 better than 55%
Deaths per round 66%−5 pp · Ø 71% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether 1FLOATUP is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 392 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.71
JulAugSepOct

Best month: September 2026 with 0.74.

Patterns

From the last 409 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −95 ELO
62 matches · 48% win rate
On Dust 2 −87 ELO
118 matches · 48% win rate
On Sundays −30 ELO, win rate 39%

1FLOATUP loses the most ELO in match 1 of the day: −95 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Highest rating in a match: 2.30 · Dust 2
  3. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 409 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2118
48% better than 31%
0.71 better than 30%
77.7 better than 29%
1.04 better than 43%
51% of 289 duels better than 44%
39% of 97 situations better than 52%
Mirage109
59% better than 75%
0.69 better than 20%
77.7 better than 28%
1.00 better than 30%
47% of 344 duels better than 21%
42% of 95 situations better than 61%
Anubis77
56% better than 58%
0.79 better than 69%
85.3 better than 69%
1.15 better than 79%
65% of 178 duels better than 96%
44% of 61 situations better than 65%
Ancient43
42% better than 16%
0.75 better than 47%
81.5 better than 45%
1.06 better than 53%
51% of 138 duels better than 43%
37% of 27 situations better than 47%
Nuke35
60% better than 62%
0.71 better than 22%
77.6 better than 24%
1.05 better than 39%
56% of 116 duels better than 67%
31% of 26 situations better than 28%
Cache15
53% better than 35%
0.75 better than 36%
83.4 better than 44%
1.10 better than 47%
53% of 34 duels better than 41%
44% of 9 situations better than 65%
Inferno9
56% -
0.68 -
73.8 -
1.06-
54% of 28 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1FLOATUP plays

Across 409 matches 1FLOATUP averages K/R 0.72 and ADR 79.6; the rating across the 408 rated matches is 1.06. Biggest strength: Deaths per round at just 66% (lower is better), better than 93% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,750-2,999 ELO players. Averages 16.0 kills per match with 56% headshots. The strongest map is Nuke with a 60% win rate in 35 matches. In 171 of 408 matches the rating was 1.10 or higher (42%), in 122 it was below 0.90. In 391 matches with detailed stats: 80 4Ks and 10 aces. Best month by rating: August 2026 at 1.09. 1FLOATUP loses the most ELO in match 1 of the day (−95 ELO, win rate 48%). Things go best on Anubis (+253 ELO, win rate 56%). Match no. 2 of the day goes best: 58% win rate, −24 ELO. Last 30 days: 194 matches, win rate 50%, net ELO +87.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.