13N1KTOR31

Ukraine
99 matches tracked 78 matches in 30 days
Last updated:

How does 13N1KTOR31 play?

Rating 0.93 K/R 0.70 ADR 76.7 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15% on level 9
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 99 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 16% normal 0.90 to 1.09 18% weak 0.75 to 0.89 22% very weak below 0.75 30%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Higher headshot rate than the level 9 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 9 about average weaker than most

Compared with 1,682 players on level 9, each player over up to their last 100 matches (50+).

Opening

Average
The first duels of the round

13N1KTOR31 wins 47 of 100 opening duels. 4 percentage points below the level 9 average (51%).

Rounds with first kill 12%+2 pp better than 75%
Opening duels won 47%−4 pp better than 19%

Clutch

Weakness
Last one alive

13N1KTOR31 wins 8 of 100 1v2s. 13 percentage points below the level 9 average (21%).

Clutch 1v1 won 42%+4 pp better than 70%
Clutch 1v2 won 8%−13 pp better than 1%
Clutch kills per match 1.2−0.4 better than 13%

Weapons and aim

Average
Where do the kills come from?

57 of 100 kills by 13N1KTOR31 are headshots. 9 percentage points above the level 9 average (48%).

Headshot rate 57%+9 pp better than 91%
AWP share of kills 5%−5 pp better than 30%
K/D 0.89−0.12 better than 10%
Pistol kills per match 2.6
Knife kills 3 in 99 matches

Impact

Average
Damage and big rounds

13N1KTOR31 gets exactly 3 kills in 3.1 of 100 rounds. 0.9 percentage points below the level 9 average (4.0%).

2K rounds 12.6%−0.5 pp better than 31%
3K rounds 3.1%−0.9 pp better than 13%
MVPs per match 2.3+0.1 better than 54%
4Ks and aces 22x 4K, 2 aces in 99 matches

Utility and deaths

Average
Nades, flashes and deaths

13N1KTOR31 dies in 78 of 100 rounds. 6 percentage points above the level 9 average (72%). Lower is better.

Utility hit rate 35%0 pp on par
Utility damage per round 4.5+0.2 better than 60%
Enemies flashed per round 0.23−0.05 better than 36%
Deaths per round 78%+6 pp better than 3%

Progress

One value per month, dashed line is the level 9 average
Whether 13N1KTOR31 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 99 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOct

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mondays +27 ELO, win rate 38%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.64 · Nuke
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 37 · Nuke

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
58% better than 76%
0.69 better than 29%
72.8 better than 16%
0.94 better than 23%
39% of 186 duels better than 3%
30% of 20 situations better than 27%
Dust 230
43% better than 22%
0.67 better than 21%
78.5 better than 41%
0.87 better than 6%
49% of 182 duels better than 40%
33% of 12 situations better than 37%
Ancient13
31% -
0.74 -
82.6 -
1.00-
47% of 79 duels -
83% of 6 situations -
Anubis7
43% -
0.71 -
78.7 -
0.96-
65% of 37 duels -
60% of 5 situations -
Inferno6
17% -
0.59 -
69.8 -
0.77-
47% of 45 duels -
40% of 5 situations -
Nuke4
75% -
0.95 -
95.6 -
1.33-
69% of 26 duels -
-
Cache3
67% -
0.67 -
67.8 -
0.89-
35% of 20 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How 13N1KTOR31 plays

Across 99 matches 13N1KTOR31 averages K/R 0.70, ADR 76.7 and a rating of 0.93. Biggest strength: Headshot rate at 57%, better than 91% of level 9 players. Most room to improve: Deaths per round at 78%, better than only 3% of level 9 players. Averages 16.1 kills per match with 57% headshots. The strongest map is Mirage with a 58% win rate in 36 matches. In 29 of 99 matches the rating was 1.10 or higher (29%), in 52 it was below 0.90. In 99 matches with detailed stats: 22 4Ks and 2 aces. Things go best on Mirage (+49 ELO, win rate 58%). Last 30 days: 78 matches, win rate 45%, net ELO +129.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.